Searched refs:headTargetX (Results 1 – 3 of 3) sorted by relevance
576 _npcInfo[i].headTargetX[0] = _player.px + 12; in updateNPCs()608 _npcInfo[i].headTargetX[0] = _npcInfo[i].x; in updateNPCs()613 xdif = _npcInfo[i].bodysection[7].x - _npcInfo[i].headTargetX[0]; in updateNPCs()683 _npcInfo[i].headTargetX[ff] = _player.px + 12; in updateNPCs()698 xdif = _npcInfo[i].bodysection[10 * ff + 9].x - _npcInfo[i].headTargetX[ff]; in updateNPCs()862 _npcInfo[i].headTargetX[0] = _player.px + 12; in updateNPCs()888 _npcInfo[i].headTargetX[0] = _npcInfo[i].x; in updateNPCs()893 xdif = _npcInfo[i].bodysection[7].x - _npcInfo[i].headTargetX[0]; in updateNPCs()1025 float xdif = _npcInfo[i].bodysection[7].x - _npcInfo[i].headTargetX[0]; in updateNPCs()1077 float xdif = _npcInfo[i].bodysection[10 * ff + 9].x - _npcInfo[i].headTargetX[ff]; in updateNPCs()[all …]
243 float headTargetX[4]; member
701 _npcInfo[i].headTargetX[0] = _npcInfo[i].x + 12; in loadMap()713 _npcInfo[i].headTargetX[f] = _npcInfo[i].x + 12; in loadMap()