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/dports/multimedia/shotcut/shotcut-21.03.21/src/qml/views/keyframes/
H A DParameter.qml57 var heightOffset = keyframesRepeater.itemAt(0).height / 2
59 … {x: keyframesRepeater.itemAt(g).x + widthOffset, y: keyframesRepeater.itemAt(g).y + heightOffset},
60 … {x: keyframesRepeater.itemAt(h).x + widthOffset, y: keyframesRepeater.itemAt(h).y + heightOffset},
61 … {x: keyframesRepeater.itemAt(i).x + widthOffset, y: keyframesRepeater.itemAt(i).y + heightOffset},
62 … {x: keyframesRepeater.itemAt(j).x + widthOffset, y: keyframesRepeater.itemAt(j).y + heightOffset},
79 var heightOffset = keyframesRepeater.itemAt(0).height / 2
82 ctx.moveTo(startX, keyframesRepeater.itemAt(0).y + heightOffset)
83 …x.lineTo(keyframesRepeater.itemAt(0).x + widthOffset, keyframesRepeater.itemAt(0).y + heightOffset)
88 …x.lineTo(keyframesRepeater.itemAt(i).x + widthOffset, keyframesRepeater.itemAt(i).y + heightOffset)
92 …x.moveTo(keyframesRepeater.itemAt(i).x + widthOffset, keyframesRepeater.itemAt(i).y + heightOffset)
[all …]
/dports/net/tunneller/tunneller-release-0.6/vendor/github.com/gizak/termui/v3/widgets/
H A Dsparkline.go50 heightOffset := (sparklineHeight * (i + 1))
53 heightOffset = self.Inner.Dy()
73 image.Pt(j+self.Inner.Min.X, self.Inner.Min.Y-1+heightOffset-k),
80 image.Pt(j+self.Inner.Min.X, self.Inner.Min.Y-1+heightOffset),
90 image.Pt(self.Inner.Min.X, self.Inner.Min.Y-1+heightOffset-barHeight),
/dports/comms/gnuradio/gnuradio-3.8.4.0/gr-qtgui/lib/
H A DwaterfallGlobalData.cc203 int64_t heightOffset = _historyLength - 1 - droppedFrames; in addFFTData() local
207 if (heightOffset < 0) { in addFFTData()
208 heightOffset = 0; in addFFTData()
213 if (heightOffset > 0) { in addFFTData()
216 heightOffset * _fftPoints * sizeof(double)); in addFFTData()
221 memset(&_spectrumData[heightOffset * _fftPoints], in addFFTData()
/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/helpers/
H A DRender.h66 bool floating, float heightOffset = 0.25f);
81 bool floating, float heightOffset = 0.25f);
91 bool floating, float heightOffset = 0.25f);
106 bool floating, float heightOffset = 0.25f);
H A DRender.cpp36 SOverlayLine& overlay, bool floating, float heightOffset) in ConstructLineOnGround() argument
63 float py = std::max(water, cmpTerrain->GetExactGroundLevel(px, pz)) + heightOffset; in ConstructLineOnGround()
74 SOverlayLine& overlay, bool floating, float heightOffset) in ConstructCircleOrClosedArc() argument
102 cy = std::max(water, cmpTerrain->GetExactGroundLevel(x, z)) + heightOffset; in ConstructCircleOrClosedArc()
113 float py = std::max(water, cmpTerrain->GetExactGroundLevel(px, pz)) + heightOffset; in ConstructCircleOrClosedArc()
130 SOverlayLine& overlay, bool floating, float heightOffset) in ConstructCircleOnGround() argument
132 …eOrClosedArc(context, x, z, radius, true, 0.0f, 2.0f*(float)M_PI, overlay, floating, heightOffset); in ConstructCircleOnGround()
138 SOverlayLine& overlay, bool floating, float heightOffset) in ConstructClosedArcOnGround() argument
140 …structCircleOrClosedArc(context, x, z, radius, false, start, end, overlay, floating, heightOffset); in ConstructClosedArcOnGround()
161 SOverlayLine& overlay, bool floating, float heightOffset) in ConstructSquareOnGround() argument
[all …]
/dports/misc/mnn/MNN-1.2.0/source/backend/tensorrt/execution/plugin/
H A DInterpPlugin.cu48 … const float heightOffset, const float widthOffset, const int inputHeight, const int inputWidth, in InterpExecute() argument
54 …count, heightScale, widthScale, heightOffset, widthOffset, inputHeight, inputWidth, outputHeight, … in InterpExecute()
58 …count, heightScale, widthScale, heightOffset, widthOffset, inputHeight, inputWidth, outputHeight, … in InterpExecute()
65 heightOffset, widthOffset, (const float*)bottom_data, (float*)top_data); in InterpExecute()
69 heightOffset, widthOffset, (const __half*)bottom_data, (__half*)top_data); in InterpExecute()
/dports/misc/mnn/MNN-1.2.0/source/geometry/
H A DGeometryImageOp.cpp39 float heightOffset = 0.0f; member
50 dstInfo->heightOffset = 0.5f * dstInfo->heightScale - 0.5f; in _ConverterInterp()
87 dstInfo->heightOffset = 0.5f * dstInfo->heightScale - 0.5f; in _ConverterInterp()
94 dstInfo->heightOffset = 0.5f * dstInfo->heightScale - 0.5f; in _ConverterInterp()
117 dstInfo->heightOffset = 0.5f * dstInfo->heightScale; in _ConverterInterp()
139 intpB.add_heightOffset(info->heightOffset); in makeInterp()
/dports/games/opendungeons/OpenDungeons-0.7.1/materials/RTShaderLib/GLSL/
H A DSegmentedPerPixelLighting.glsl120 float heightOffset = invHeight * 0.5;
127 vec4 indexBounds = textureLod(dataTexture, vec2(widthOffset,heightOffset), 0);
131 float heightCoord = heightOffset + invHeight * i;
157 float heightOffset = invHeight * 0.5;
162 vec4 indexBounds = textureLod(dataTexture, vec2(widthOffset,heightOffset),0);
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Media/RTShaderLib/GLSL/
H A DSegmentedPerPixelLighting.glsl120 float heightOffset = invHeight * 0.5;
127 vec4 indexBounds = textureLod(dataTexture, vec2(widthOffset,heightOffset), 0);
131 float heightCoord = heightOffset + invHeight * i;
157 float heightOffset = invHeight * 0.5;
162 vec4 indexBounds = textureLod(dataTexture, vec2(widthOffset,heightOffset),0);
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Media/RTShaderLib/GLSL150/
H A DSegmentedPerPixelLighting.glsl119 float heightOffset = invHeight * 0.5;
126 vec4 indexBounds = textureLod(dataTexture, vec2(widthOffset,heightOffset), 0);
130 float heightCoord = heightOffset + invHeight * i;
156 float heightOffset = invHeight * 0.5;
161 vec4 indexBounds = textureLod(dataTexture, vec2(widthOffset,heightOffset),0);
/dports/games/opendungeons/OpenDungeons-0.7.1/materials/RTShaderLib/HLSL/
H A DSegmentedPerPixelLighting.hlsl131 float heightOffset = invHeight * 0.5;
138 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
142 float heightCoord = heightOffset + invHeight * i;
168 float heightOffset = invHeight * 0.5;
173 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
/dports/games/opendungeons/OpenDungeons-0.7.1/materials/RTShaderLib/Cg/
H A DSegmentedPerPixelLighting.cg131 float heightOffset = invHeight * 0.5;
138 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
142 float heightCoord = heightOffset + invHeight * i;
168 float heightOffset = invHeight * 0.5;
173 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Media/RTShaderLib/HLSL/
H A DSegmentedPerPixelLighting.hlsl131 float heightOffset = invHeight * 0.5;
138 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
142 float heightCoord = heightOffset + invHeight * i;
168 float heightOffset = invHeight * 0.5;
173 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Media/RTShaderLib/HLSL_Cg/
H A DSegmentedPerPixelLighting.cg131 float heightOffset = invHeight * 0.5;
138 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
142 float heightCoord = heightOffset + invHeight * i;
168 float heightOffset = invHeight * 0.5;
173 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/Media/RTShaderLib/Cg/
H A DSegmentedPerPixelLighting.cg131 float heightOffset = invHeight * 0.5;
138 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
142 float heightCoord = heightOffset + invHeight * i;
168 float heightOffset = invHeight * 0.5;
173 float4 indexBounds = tex2Dlod(dataTexture, float4(widthOffset,heightOffset,0,0));
/dports/graphics/ogre3d/ogre-1.11.6/Samples/Media/RTShaderLib/GLSL/
H A DSegmentedPerPixelLighting.glsl119 float heightOffset = invHeight * 0.5;
126 vec4 indexBounds = textureLod(dataTexture, vec2(widthOffset,heightOffset), 0.0);
130 float heightCoord = heightOffset + invHeight * float(i);
156 float heightOffset = invHeight * 0.5;
161 vec4 indexBounds = textureLod(dataTexture, vec2(widthOffset,heightOffset),0.0);
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/ride/
H A DTrackPaint.cpp1697 const uint32_t sprites[4][3], int32_t heightOffset) in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset() argument
1714 … session, imageId, { 0, 0, height }, { 32, 20, thickness }, { 0, 6, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
1722 … session, imageId, { 0, 0, height }, { 20, 32, thickness }, { 6, 0, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
1732 … session, imageId, { 0, 0, height }, { 20, 32, thickness }, { 6, 0, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
1740 … session, imageId, { 0, 0, height }, { 32, 20, thickness }, { 0, 6, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
1750 … session, imageId, { 0, 0, height }, { 32, 20, thickness }, { 0, 6, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
1754 … session, imageId, { 0, 0, height }, { 16, 16, thickness }, { 0, 0, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
1758 … session, imageId, { 0, 0, height }, { 20, 32, thickness }, { 6, 0, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
1768 … session, imageId, { 0, 0, height }, { 20, 32, thickness }, { 6, 0, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
1776 … session, imageId, { 0, 0, height }, { 32, 20, thickness }, { 0, 6, height + heightOffset }); in track_paint_util_right_quarter_turn_3_tiles_paint_2_with_height_offset()
[all …]
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DTileModifyAction.cpp95 const auto heightOffset = _value2; in QueryExecute() local
96 res = TileInspector::AnyBaseHeightOffset(_loc, elementIndex, heightOffset, isExecuting); in QueryExecute()
160 const auto heightOffset = _value2; in QueryExecute() local
161 … res = TileInspector::TrackBaseHeightOffset(_loc, elementIndex, heightOffset, isExecuting); in QueryExecute()
/dports/devel/tbb/oneTBB-2020.3/examples/graph/stereo/
H A Dstereo.cpp50 const int heightOffset = heighBase * y; in applyLeftImageEffect() local
52 int pixelOffset = heightOffset + channelsPerPixel * x + redChannelOffset; in applyLeftImageEffect()
65 const int heightOffset = heighBase * y; in applyRightImageEffect() local
67 const int pixelOffset = heightOffset + channelsPerPixel * x + blueChannelOffset; in applyRightImageEffect()
82 const int heightOffset = heighBase * y; in mergeImageBuffers() local
84 const int pixelOffset = heightOffset + channelsPerPixel * x; in mergeImageBuffers()
/dports/devel/taskflow/taskflow-3.2.0/3rd-party/tbb/examples/graph/stereo/
H A Dstereo.cpp50 const int heightOffset = heighBase * y; in applyLeftImageEffect() local
52 int pixelOffset = heightOffset + channelsPerPixel * x + redChannelOffset; in applyLeftImageEffect()
65 const int heightOffset = heighBase * y; in applyRightImageEffect() local
67 const int pixelOffset = heightOffset + channelsPerPixel * x + blueChannelOffset; in applyRightImageEffect()
82 const int heightOffset = heighBase * y; in mergeImageBuffers() local
84 const int pixelOffset = heightOffset + channelsPerPixel * x; in mergeImageBuffers()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/Map/
H A DProjectedCellRegion.cs45 var heightOffset = map.Grid.Type == MapGridType.RectangularIsometric ? maxHeight : maxHeight / 2; in ProjectedCellRegion()
48 mapBottomRight = map.Height.Clamp(new MPos(bottomRight.U, bottomRight.V + heightOffset)); in ProjectedCellRegion()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/cruise/
H A Dfont.cpp296 int32 heightOffset; // var_12 // how much pixel-lines have already been drawn in renderText() local
357 heightOffset = 0; in renderText()
405 lineHeight + heightOffset, in renderText()
422 heightOffset += wordSpacingHeight + lineHeight; in renderText()
/dports/games/scummvm/scummvm-2.5.1/engines/cruise/
H A Dfont.cpp296 int32 heightOffset; // var_12 // how much pixel-lines have already been drawn in renderText() local
357 heightOffset = 0; in renderText()
405 lineHeight + heightOffset, in renderText()
422 heightOffset += wordSpacingHeight + lineHeight; in renderText()
/dports/misc/mnn/MNN-1.2.0/source/backend/cpu/
H A DCPUInterp.cpp26 float widthScale, float heightScale, float widthOffset, float heightOffset) in CPUInterp() argument
32 mHeightOffset(heightOffset) { in CPUInterp()
157 … interp->widthScale(), interp->heightScale(), interp->widthOffset(), interp->heightOffset()); in onCreate()
/dports/audio/noson-app/noson-app-4.5.0/gui/controls2_509/components/Flickables/
H A DMusicGridView.qml29 cellHeight: cellSize + heightOffset
40 property int heightOffset: 0

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