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Searched refs:height_32 (Results 1 – 7 of 7) sorted by relevance

/dports/multimedia/libv4l/linux-5.13-rc2/drivers/staging/media/meson/vdec/
H A Dvdec_helpers.c57 u32 height_32 = ALIGN(height, 32) / 32; in amvdec_am21c_body_size() local
59 return SZ_4K * width_64 * height_32; in amvdec_am21c_body_size()
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/staging/media/meson/vdec/
H A Dvdec_helpers.c57 u32 height_32 = ALIGN(height, 32) / 32; in amvdec_am21c_body_size() local
59 return SZ_4K * width_64 * height_32; in amvdec_am21c_body_size()
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/staging/media/meson/vdec/
H A Dvdec_helpers.c57 u32 height_32 = ALIGN(height, 32) / 32; in amvdec_am21c_body_size() local
59 return SZ_4K * width_64 * height_32; in amvdec_am21c_body_size()
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.c1113 int width_32, height_32; in CreateScaledBitmaps() local
1145 height_32 = height_1 / 32; in CreateScaledBitmaps()
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/libgame/
H A Dsystem.c1113 int width_32, height_32; in CreateScaledBitmaps() local
1145 height_32 = height_1 / 32; in CreateScaledBitmaps()
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/libgame/
H A Dsystem.c1193 int width_32, height_32; in CreateScaledBitmaps()
1227 height_32 = height_1 / 32; in CreateScaledBitmaps()
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/libgame/
H A Dsystem.c1184 int width_32, height_32; in CreateScaledBitmaps()
1218 height_32 = height_1 / 32; in CreateScaledBitmaps()