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Searched refs:heightoffset (Results 1 – 15 of 15) sorted by relevance

/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_playr.c5483 pstate->heightoffset --; in CheckTemp2Codes()
5500 pstate->heightoffset += 4; in CheckTemp2Codes()
5502 pstate->heightoffset = 30; in CheckTemp2Codes()
5508 pstate->heightoffset --; in CheckTemp2Codes()
5519 pstate->heightoffset ++; in CheckTemp2Codes()
5522 if (pstate->heightoffset >= 0) in CheckTemp2Codes()
5531 pstate->heightoffset --; in CheckTemp2Codes()
5534 if (pstate->heightoffset <= 0) in CheckTemp2Codes()
5544 pstate->heightoffset ++; in CheckTemp2Codes()
5866 if (pstate->heightoffset<36) in T_DeadWait()
[all …]
H A Drt_stat.h177 short heightoffset; member
H A Drt_playr.h152 signed short heightoffset; member
H A Drt_game.c4157 int x,y,z,radius,heightoffset; in Died() local
4179 heightoffset=pstate->heightoffset; in Died()
4236 pstate->heightoffset=heightoffset; in Died()
H A Drt_actor.c6198 pstate->heightoffset += 4; \
6199 if (pstate->heightoffset >= 30) \
6200 pstate->heightoffset = 30; \
6201 pstate->oldheightoffset = pstate->heightoffset; \
6264 pstate->heightoffset = pstate->oldheightoffset + cz; \
6827 pstate->heightoffset = pstate->oldheightoffset + dz; \
8445 locplayerstate->heightoffset = 18 + locplayerstate->playerheight; in CheckRunover()
8446 locplayerstate->oldheightoffset = locplayerstate->heightoffset; in CheckRunover()
H A Drt_stat.c1918 new->z = (stat->z)+stats[stat->itemnumber].heightoffset; in SpawnStaticDamage()
H A Drt_draw.c2238 pheight = player->z + locplayerstate->playerheight + locplayerstate->heightoffset; in WallRefresh()
/dports/devel/eris/eris-1.3.23/Eris/
H A DTerrainModTranslator.cpp160 float heightoffset = modHeightElem.asNum(); in parsePosition() local
161 return pos.z() + heightoffset; in parsePosition()
/dports/devel/love/love-11.3/src/modules/graphics/
H A DFont.cpp406 float heightoffset = 0.0f; in generateVertices() local
409 heightoffset = getBaseline(); in generateVertices()
493 vertices.back().y += dy + heightoffset; in generateVertices()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_things.cpp685 …t xofs, fixed_t yofs, fixed_t zofs, angle_t angle, int flags, fixed_t heightoffset, fixed_t radius… in P_Thing_Warp() argument
695 zofs += FixedMul(reference->height, heightoffset); in P_Thing_Warp()
H A Dp_local.h191 …t xofs, fixed_t yofs, fixed_t zofs, angle_t angle, int flags, fixed_t heightoffset, fixed_t radius…
H A Dp_acs.cpp5966 fixed_t heightoffset = argCount > 8 ? args[8] : 0; in CallFunction() local
5986 …if (P_Thing_Warp(activator, reference, xofs, yofs, zofs, angle, flags, heightoffset, radiusoffset,… in CallFunction()
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dgame.cpp465 void heightoffset(gameent *d, bool local) in heightoffset() function
514 if(d->aitype <= AI_BOT) heightoffset(d, local); in checkoften()
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/
H A Dthingdef_codeptr.cpp4786 ACTION_PARAM_FIXED(heightoffset, 7); in DEFINE_ACTION_FUNCTION_PARAMS()
4808 …if (P_Thing_Warp(self, reference, xofs, yofs, zofs, angle, flags, heightoffset, radiusoffset, pitc… in DEFINE_ACTION_FUNCTION_PARAMS()
/dports/multimedia/mjpegtools/mjpegtools-2.1.0/docs/
H A Dmjpeg-howto.info2511 (width, height, widthoffset, heightoffset) have to be a multiple of 2.