/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_playr.c | 5483 pstate->heightoffset --; in CheckTemp2Codes() 5500 pstate->heightoffset += 4; in CheckTemp2Codes() 5502 pstate->heightoffset = 30; in CheckTemp2Codes() 5508 pstate->heightoffset --; in CheckTemp2Codes() 5519 pstate->heightoffset ++; in CheckTemp2Codes() 5522 if (pstate->heightoffset >= 0) in CheckTemp2Codes() 5531 pstate->heightoffset --; in CheckTemp2Codes() 5534 if (pstate->heightoffset <= 0) in CheckTemp2Codes() 5544 pstate->heightoffset ++; in CheckTemp2Codes() 5866 if (pstate->heightoffset<36) in T_DeadWait() [all …]
|
H A D | rt_stat.h | 177 short heightoffset; member
|
H A D | rt_playr.h | 152 signed short heightoffset; member
|
H A D | rt_game.c | 4157 int x,y,z,radius,heightoffset; in Died() local 4179 heightoffset=pstate->heightoffset; in Died() 4236 pstate->heightoffset=heightoffset; in Died()
|
H A D | rt_actor.c | 6198 pstate->heightoffset += 4; \ 6199 if (pstate->heightoffset >= 30) \ 6200 pstate->heightoffset = 30; \ 6201 pstate->oldheightoffset = pstate->heightoffset; \ 6264 pstate->heightoffset = pstate->oldheightoffset + cz; \ 6827 pstate->heightoffset = pstate->oldheightoffset + dz; \ 8445 locplayerstate->heightoffset = 18 + locplayerstate->playerheight; in CheckRunover() 8446 locplayerstate->oldheightoffset = locplayerstate->heightoffset; in CheckRunover()
|
H A D | rt_stat.c | 1918 new->z = (stat->z)+stats[stat->itemnumber].heightoffset; in SpawnStaticDamage()
|
H A D | rt_draw.c | 2238 pheight = player->z + locplayerstate->playerheight + locplayerstate->heightoffset; in WallRefresh()
|
/dports/devel/eris/eris-1.3.23/Eris/ |
H A D | TerrainModTranslator.cpp | 160 float heightoffset = modHeightElem.asNum(); in parsePosition() local 161 return pos.z() + heightoffset; in parsePosition()
|
/dports/devel/love/love-11.3/src/modules/graphics/ |
H A D | Font.cpp | 406 float heightoffset = 0.0f; in generateVertices() local 409 heightoffset = getBaseline(); in generateVertices() 493 vertices.back().y += dy + heightoffset; in generateVertices()
|
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_things.cpp | 685 …t xofs, fixed_t yofs, fixed_t zofs, angle_t angle, int flags, fixed_t heightoffset, fixed_t radius… in P_Thing_Warp() argument 695 zofs += FixedMul(reference->height, heightoffset); in P_Thing_Warp()
|
H A D | p_local.h | 191 …t xofs, fixed_t yofs, fixed_t zofs, angle_t angle, int flags, fixed_t heightoffset, fixed_t radius…
|
H A D | p_acs.cpp | 5966 fixed_t heightoffset = argCount > 8 ? args[8] : 0; in CallFunction() local 5986 …if (P_Thing_Warp(activator, reference, xofs, yofs, zofs, angle, flags, heightoffset, radiusoffset,… in CallFunction()
|
/dports/games/bloodfrontier/bloodfrontier/src/game/ |
H A D | game.cpp | 465 void heightoffset(gameent *d, bool local) in heightoffset() function 514 if(d->aitype <= AI_BOT) heightoffset(d, local); in checkoften()
|
/dports/games/zdoom/zdoom-2.8.1/src/thingdef/ |
H A D | thingdef_codeptr.cpp | 4786 ACTION_PARAM_FIXED(heightoffset, 7); in DEFINE_ACTION_FUNCTION_PARAMS() 4808 …if (P_Thing_Warp(self, reference, xofs, yofs, zofs, angle, flags, heightoffset, radiusoffset, pitc… in DEFINE_ACTION_FUNCTION_PARAMS()
|
/dports/multimedia/mjpegtools/mjpegtools-2.1.0/docs/ |
H A D | mjpeg-howto.info | 2511 (width, height, widthoffset, heightoffset) have to be a multiple of 2.
|