Searched refs:hiitemsMax (Results 1 – 5 of 5) sorted by relevance
13 EX int hiitemsMax(eItem it) { in hiitemsMax() function498 if(ylev.l != laWildWest && hiitemsMax(t) < 10) return false; in levelUnlocked()499 if((ylev.flags & YF_NEAR_ELEM) && hiitemsMax(itElemental) < 10) return false; in levelUnlocked()500 if((ylev.flags & YF_NEAR_RED) && hiitemsMax(itRedGem) < 10) return false; in levelUnlocked()501 if((ylev.flags & YF_NEAR_OVER) && hiitemsMax(itMutant) < 10) return false; in levelUnlocked()502 if((ylev.flags & YF_NEAR_TENT) && hiitemsMax(itStatue) < 10) return false; in levelUnlocked()503 if((ylev.flags & YF_NEAR_FJORD) && hiitemsMax(itFjord) < 10) return false; in levelUnlocked()505 if((ylev.flags & (YF_DEAD|YF_DEAD5)) && hiitemsMax(itBone) < 10) return false; in levelUnlocked()506 if((ylev.flags & YF_RECALL) && hiitemsMax(itSlime) < 10) return false; in levelUnlocked()744 return hiitemsMax(treasureType(l)) * landMultiplier(l) >= 20; in tacticUnlocked()
246 if(hiitemsMax(itRedGem) >= 25) items[itRedGem] = min(hiitemsMax(itRedGem), 50); in initgame()247 if(hiitemsMax(itFernFlower) >= 25) items[itFernFlower] = min(hiitemsMax(itFernFlower), 50); in initgame()248 if(hiitemsMax(itWine) >= 25) items[itWine] = min(hiitemsMax(itWine), 50); in initgame()
161 if(hiitemsMax(treasureType(eLand(i))) >= 25) landvisited[i] = true; in ge_land_selection()175 landvisited[laCamelot] |= hiitemsMax(treasureType(laCamelot)) >= 1; in ge_land_selection()
165 return (autocheat || cheater || hiitemsMax(treasureType(n)) >= 10); in landUnlockedRPM()183 if(autocheat || hiitemsMax(treasureType(l)) >= 10) return true; in landUnlocked()
644 if(hiitemsMax(itHolyGrail) || cheater || autocheat) { in mode_higlights()