Searched refs:hitEntDir (Results 1 – 1 of 1) sorted by relevance
1275 vec3_t hitEntDir[MAX_G2_COLLISIONS]; in WP_SaberDamageEffects() local1342 VectorCopy( coll.mCollisionNormal, hitEntDir[numHitEnts] ); in WP_SaberDamageEffects()1343 VectorNormalize( hitEntDir[numHitEnts] ); in WP_SaberDamageEffects()1422 …WP_SaberDamageAdd( 1.0, hitEntNum[i], hitEntDir[i], hitEntPoint[i], ceil(doDmg), hitEntStartFrac[i… in WP_SaberDamageEffects()