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Searched refs:hitdie (Results 1 – 25 of 33) sorted by relevance

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/dports/games/moria/umoria/source/
H A Dcreate.c133 p_ptr->misc.hitdie = r_ptr->bhitdie; in get_all_stats()
431 m_ptr->hitdie += c_ptr->adj_hd; in get_class()
432 m_ptr->mhp = con_adj() + m_ptr->hitdie; in get_class()
439 min_value = (MAX_PLAYER_LEVEL*3/8 * (m_ptr->hitdie-1)) + in get_class()
441 max_value = (MAX_PLAYER_LEVEL*5/8 * (m_ptr->hitdie-1)) + in get_class()
443 player_hp[0] = m_ptr->hitdie; in get_class()
449 player_hp[i] = player_hp[i-1] + randint ((int)m_ptr->hitdie); in get_class()
451 player_hp[i] = randint((int)m_ptr->hitdie); in get_class()
H A Dtypes.h182 int8u hitdie; /* Char hit die */ member
H A Dsave.c230 wr_byte(m_ptr->hitdie); in sv_write()
907 rd_byte(&m_ptr->hitdie);
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dlua_bind.c574 p_ptr->hitdie = p_ptr->rp_ptr->r_mhp + p_ptr->cp_ptr->c_mhp; in lua_recalc_char()
583 max_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 5) / 8; in lua_recalc_char()
588 min_value_king = (50 * (p_ptr->hitdie - 1) * 15) / 32; in lua_recalc_char()
591 max_value_king = (50 * (p_ptr->hitdie - 1) * 17) / 32; in lua_recalc_char()
598 max_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 17) / 32; in lua_recalc_char()
603 min_value_king = (50 * (p_ptr->hitdie - 1) * 31) / 64; in lua_recalc_char()
606 max_value_king = (50 * (p_ptr->hitdie - 1) * 33) / 64; in lua_recalc_char()
610 min_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 31) / 64; in lua_recalc_char()
613 max_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 33) / 64; in lua_recalc_char()
618 p_ptr->player_hp[0] = p_ptr->hitdie; in lua_recalc_char()
[all …]
H A Dbirth.c766 p_ptr->chp = p_ptr->mhp = p_ptr->hitdie; in get_extra()
772 min_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 3) / 8; in get_extra()
776 max_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 5) / 8; in get_extra()
781 min_value_king = (50 * (p_ptr->hitdie - 1) * 15) / 32; in get_extra()
784 max_value_king = (50 * (p_ptr->hitdie - 1) * 17) / 32; in get_extra()
788 min_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 15) / 32; in get_extra()
791 max_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 17) / 32; in get_extra()
796 min_value_king = (50 * (p_ptr->hitdie - 1) * 31) / 64; in get_extra()
799 max_value_king = (50 * (p_ptr->hitdie - 1) * 33) / 64; in get_extra()
811 p_ptr->player_hp[0] = p_ptr->hitdie; in get_extra()
[all …]
/dports/games/powder/powder118_src/
H A Dhiscore.cpp77 u8 mpdie, hitdie; member
134 entry->mpdie = entry->hitdie = 0; in hiscore_clearEntry()
179 entry->hp, entry->hitdie, in hiscore_formatScore()
439 newentry.hitdie = mob->getHitDie(); in hiscore_addAndDisplayEntry()
H A Dcreature.cpp240 mob->myHitDie = glb_mobdefs[definition].hitdie * 2; in create()
927 myHitDie = glb_mobdefs[definition].hitdie * 2; in changeDefinition()
8460 freeslots += defn().baseskills - defn().hitdie; in getFreeSkillSlots()
9045 val ^= (glb_mobdefs[me->myDefinition].hitdie * 2); in load()
9140 os.write(myHitDie ^ (glb_mobdefs[myDefinition].hitdie * 2), 8); in save()
/dports/games/zangband/zangband/src/
H A Dbirth.c257 p_ptr->rp.hitdie = rp_ptr->r_mhp + cp_ptr->c_mhp; in get_extra()
260 p_ptr->mhp = p_ptr->rp.hitdie; in get_extra()
263 min_value = (PY_MAX_LEVEL * (p_ptr->rp.hitdie - 1) * 3) / 8; in get_extra()
267 max_value = (PY_MAX_LEVEL * (p_ptr->rp.hitdie - 1) * 5) / 8; in get_extra()
271 p_ptr->player_hp[0] = p_ptr->rp.hitdie; in get_extra()
303 (2 * p_ptr->rp.hitdie + in get_extra()
304 ((PY_MAX_LEVEL - 1) * (p_ptr->rp.hitdie + 1)))); in get_extra()
H A Dwizard2.c25 min_value = (PY_MAX_LEVEL * 3 * (p_ptr->rp.hitdie - 1)) / 8; in do_cmd_rerate()
28 max_value = (PY_MAX_LEVEL * 5 * (p_ptr->rp.hitdie - 1)) / 8; in do_cmd_rerate()
31 p_ptr->player_hp[0] = p_ptr->rp.hitdie; in do_cmd_rerate()
56 (2 * p_ptr->rp.hitdie + in do_cmd_rerate()
57 ((PY_MAX_LEVEL - 1) * (p_ptr->rp.hitdie + 1)))); in do_cmd_rerate()
H A Dl-player.pkg73 byte hitdie; /* Hit dice (sides) */
H A Dtypes.h1236 byte hitdie; /* Hit dice (sides) */ member
H A Dspells2.c54 (2 * p_ptr->rp.hitdie + in self_knowledge()
55 ((PY_MAX_LEVEL - 1) * (p_ptr->rp.hitdie + 1)))); in self_knowledge()
H A Dsave.c918 wr_byte(p_ptr->rp.hitdie); in wr_extra()
/dports/games/angband/Angband-4.2.2/src/
H A Dplayer-birth.c283 min_value = (PY_MAX_LEVEL * (player->hitdie - 1) * 3) / 8; in roll_hp()
287 max_value = (PY_MAX_LEVEL * (player->hitdie - 1) * 5) / 8; in roll_hp()
294 j = randint1(player->hitdie); in roll_hp()
893 p->hitdie = p->race->r_mhp + p->class->c_mhp; in player_generate()
896 p->player_hp[0] = p->hitdie; in player_generate()
904 p->player_hp[i] = p->player_hp[i - 1] + p->hitdie; in player_generate()
H A Dwiz-debug.c1640 min_value = (PY_MAX_LEVEL * 3 * (player->hitdie - 1)) / 8; in do_cmd_rerate()
1643 max_value = (PY_MAX_LEVEL * 5 * (player->hitdie - 1)) / 8; in do_cmd_rerate()
1646 player->player_hp[0] = player->hitdie; in do_cmd_rerate()
1654 player->player_hp[i] = randint1(player->hitdie); in do_cmd_rerate()
1664 (player->hitdie + ((PY_MAX_LEVEL - 1) * player->hitdie))); in do_cmd_rerate()
H A Dplayer.h509 byte hitdie; /* Hit dice (sides) */ member
H A Dmain-stats.c199 player->hitdie = player->race->r_mhp + player->class->c_mhp; in generate_player_for_stats()
205 player->player_hp[0] = player->hitdie; in generate_player_for_stats()
H A Dsave.c434 wr_byte(player->hitdie); in wr_player()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dbirth.c265 p_ptr->hitdie = p_ptr->rp_ptr->r_mhp + p_ptr->cp_ptr->c_mhp; in get_extra()
268 p_ptr->chp = p_ptr->mhp = p_ptr->hitdie; in get_extra()
272 min_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 3) / 8; in get_extra()
276 max_value = (PY_MAX_LEVEL * (p_ptr->hitdie - 1) * 5) / 8; in get_extra()
280 p_ptr->player_hp[0] = p_ptr->hitdie; in get_extra()
288 j = randint1(p_ptr->hitdie); in get_extra()
H A Dsave.c457 write_int("hitdie",p_ptr->hitdie); in wr_player_main()
/dports/games/zangband/zangband/src/tk/
H A Dinterp.c814 (2 * p_ptr->rp.hitdie + ((PY_MAX_LEVEL - 1) * in objcmd_player()
815 (p_ptr->rp.hitdie + 1)))); in objcmd_player()
/dports/games/pcgen/pcgen/data/3e/fantasy_flight_games/dragonstar/starfarers_handbook/
H A Dstarfarershb_templates.lst7 # Not able to code hitdie increase
/dports/games/angband/Angband-4.2.2/src/tests/
H A Dunit-test-data.h1091 .hitdie = 10,
/dports/games/mangband/mangband-1.5.3/src/common/
H A Dtypes.h1238 byte hitdie; /* Hit dice (sides) */ member
/dports/games/tomenet/tomenet-4.6.0/src/client/
H A Dplayer.pre141 byte hitdie; /* Hit dice (sides) */

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