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Searched refs:hitflags (Results 1 – 15 of 15) sorted by relevance

/dports/games/xnethack/xNetHack-xnh6.1/src/
H A Duhitm.c1932 mhm->hitflags |= MM_DEF_DIED; in mhitm_ad_rust()
1961 mhm->hitflags = MM_MISS; in mhitm_ad_rust()
2041 mhm->hitflags = MM_MISS; in mhitm_ad_dcay()
2259 mhm->hitflags = MM_MISS; in mhitm_ad_fire()
2743 mhm->hitflags = MM_MISS; in mhitm_ad_curs()
3240 mhm->hitflags = MM_HIT; in mhitm_ad_slim()
3655 mhm->hitflags = MM_MISS; in do_stone_mon()
3661 mhm->hitflags = (MM_DEF_DIED in do_stone_mon()
4191 mhm->hitflags = MM_AGR_DIED; in mhitm_ad_dgst()
4491 mhm.hitflags = MM_MISS; in damageum()
[all …]
H A Dmhitm.c859 mhm.hitflags = MM_MISS; in mdamagem()
902 return mhm.hitflags; in mdamagem()
905 return mhm.hitflags; in mdamagem()
928 return mhm.hitflags; /* mdef lifesaved */ in mdamagem()
929 else if (mhm.hitflags == MM_AGR_DIED) in mdamagem()
951 return (mhm.hitflags == MM_AGR_DIED) ? MM_AGR_DIED : MM_HIT; in mdamagem()
H A Dmhitu.c954 mhm.hitflags = MM_MISS; in hitmu()
1000 return mhm.hitflags; in hitmu()
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dphysics.cpp1012 hitflags = HITFLAG_NONE; in xcollide()
1017 hitflags |= HITFLAG_LEGS; in xcollide()
1019 hitflags |= HITFLAG_TORSO; in xcollide()
1021 hitflags |= HITFLAG_HEAD; in xcollide()
1022 return hitflags == HITFLAG_NONE; in xcollide()
1026 hitflags |= HITFLAG_TORSO; in xcollide()
1034 hitflags = HITFLAG_NONE; in xtracecollide()
1042 …if(linecylinderintersect(from, to, bottom, top, max(e->lrad.x, e->lrad.y), d)) { hitflags |= HITFL… in xtracecollide()
1052 …if(linecylinderintersect(from, to, bottom, top, max(e->hrad.x, e->hrad.y), d)) { hitflags |= HITFL… in xtracecollide()
1054 if(hitflags == HITFLAG_NONE) return true; in xtracecollide()
[all …]
H A Dprojs.cpp84 if(proj.hitflags&HITFLAG_LEGS) flags |= HIT_LEGS; in hitproj()
85 if(proj.hitflags&HITFLAG_TORSO) flags |= HIT_TORSO; in hitproj()
86 if(proj.hitflags&HITFLAG_HEAD) flags |= HIT_HEAD; in hitproj()
95 proj.hitflags = flags; in hiteffect()
362 proj.hitflags = HITFLAG_NONE; in init()
861 if(!hiteffect(proj, hitplayer, hitflags, vec(hitplayer->o).sub(proj.o).normalize())) return 1; in bounce()
900 if(!hiteffect(proj, hitplayer, hitflags, vec(hitplayer->o).sub(proj.o).normalize())) return 1; in trace()
1081 proj.hitflags = HITFLAG_NONE; in update()
H A Dgame.h1098 int schan, id, weap, flags, colour, hitflags; member
1104 …projent() : norm(0, 0, 1), projtype(PRJ_SHOT), id(-1), hitflags(HITFLAG_NONE), owner(NULL), hit(NU… in projent()
/dports/games/xnethack/xNetHack-xnh6.1/include/
H A Dmonattk.h92 int hitflags; /* MM_DEF_DIED | MM_AGR_DIED | ... */ member
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_polyobj.c919 INT32 hitflags = 0; in Polyobj_clipThings() local
924 return hitflags; in Polyobj_clipThings()
962 hitflags |= 2; in Polyobj_clipThings()
969 hitflags |= 1; in Polyobj_clipThings()
975 return hitflags; in Polyobj_clipThings()
984 INT32 hitflags = 0; in Polyobj_moveXY() local
1008 if (hitflags & 2) in Polyobj_moveXY()
1032 return !(hitflags & 2); in Polyobj_moveXY()
1171 INT32 hitflags = 0; in Polyobj_rotate() local
1207 if (hitflags & 2) in Polyobj_rotate()
[all …]
/dports/games/redeclipse16/base-1.6.0/src/game/
H A Dphysics.cpp1327 hitflags = HITFLAG_NONE; in xcollide()
1334 hitflags |= HITFLAG_LEGS; in xcollide()
1336 hitflags |= HITFLAG_TORSO; in xcollide()
1338 hitflags |= HITFLAG_HEAD; in xcollide()
1339 return hitflags != HITFLAG_NONE; in xcollide()
1344 hitflags |= HITFLAG_TORSO; in xcollide()
1352 hitflags = HITFLAG_NONE; in xtracecollide()
1362 …linderintersect(from, to, bottom, top, max(e->lrad.x, e->lrad.y), t)) { hitflags |= HITFLAG_LEGS; … in xtracecollide()
1372 …linderintersect(from, to, bottom, top, max(e->hrad.x, e->hrad.y), t)) { hitflags |= HITFLAG_HEAD; … in xtracecollide()
1374 if(hitflags == HITFLAG_NONE) return false; in xtracecollide()
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H A Dprojs.cpp262 proj.hitflags = flags; in hiteffect()
278 if(proj.hitflags&HITFLAG_LEGS) flags |= HIT_LEGS; in hiteffect()
279 if(proj.hitflags&HITFLAG_TORSO) flags |= HIT_TORSO; in hiteffect()
280 if(proj.hitflags&HITFLAG_HEAD) flags |= HIT_HEAD; in hiteffect()
1045 proj.hitflags = HITFLAG_NONE; in init()
1919 ret = impact(proj, dir, hitplayer, hitflags, collidewall); in step()
1938 if(dist >= 0) ret = impact(proj, dir, hitplayer, hitflags, hitsurface); in trace()
2212 switch(impact(proj, dir, hitplayer, hitflags, hitsurface)) in raymove()
2264 proj.hitflags = HITFLAG_NONE; in update()
H A Dgame.h1472 int schan, id, weap, fromweap, fromflags, value, flags, hitflags; member
1478 …projent() : projtype(PRJ_SHOT), id(-1), hitflags(HITFLAG_NONE), owner(NULL), target(NULL), stick(N… in projent()
/dports/games/bloodfrontier/bloodfrontier/src/engine/
H A Dphysics.cpp417 int hitflags = HITFLAG_NONE; variable
1084 hitflags = HITFLAG_NONE; in collide()
1110 if(dist <= maxdist) { hitplayer = o; bestflags = hitflags; } in pltracecollide()
1114 hitflags = bestflags; in pltracecollide()
1122 hitflags = HITFLAG_NONE; in tracecollide()
/dports/games/redeclipse16/base-1.6.0/src/engine/
H A Dphysics.cpp495 int hitflags = HITFLAG_NONE; variable
1192 hitflags = HITFLAG_NONE; in collide()
1217 if(dist <= maxdist) { hitplayer = o; bestflags = hitflags; } in pltracecollide()
1221 hitflags = bestflags; in pltracecollide()
1229 hitflags = HITFLAG_NONE; in tracecollide()
/dports/games/bloodfrontier/bloodfrontier/src/shared/
H A Diengine.h531 extern int hitflags;
/dports/games/redeclipse16/base-1.6.0/src/shared/
H A Diengine.h668 extern int hitflags;