Searched refs:hitfx (Results 1 – 1 of 1) sorted by relevance
95 static bool hitfx, skinfx, cursorfx; member111 bool allowcursorfx(bool on) { return hitfx = on; } in allowcursorfx()487 if(hit && hitfx && cursorfx && !guicursortype) guicursortype = 1; in playerpreview()536 if(hit && hitfx && cursorfx && !guicursortype) guicursortype = 1; in modelpreview()574 if(hit && hitfx && cursorfx && !guicursortype) guicursortype = 1; in prefabpreview()768 else if(hitfx) in text_()899 if(hit && hitfx) in icon_()938 if(hit && hitfx && cursorfx && !guicursortype) guicursortype = 1; in icon_()1029 if(hit && hitfx && cursorfx && !guicursortype) guicursortype = 1; in previewslot()1072 if(hit && hitfx && cursorfx && !guicursortype) guicursortype = 1; in slider_()[all …]