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Searched refs:hl_good (Results 1 – 25 of 28) sorted by relevance

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/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/win/Qt4/
H A Dqt4icon.cpp51 hl_good = "QLabel { background-color : green; color : white }"; in initHighlight()
64 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
H A Dqt4icon.h44 QString hl_good; variable
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/win/Qt4/
H A Dqt4icon.cpp51 hl_good = "QLabel { background-color : green; color : white }"; in initHighlight()
64 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
H A Dqt4icon.h44 QString hl_good; variable
/dports/games/nethack33-nox11/nethack-3.3.1/include/
H A Dqt_win.h353 QPalette hl_good; variable
/dports/games/nethack34/nethack-3.4.3/include/
H A Dqt_win.h396 QPalette hl_good; variable
/dports/games/nethack34-nox11/nethack-3.4.3/include/
H A Dqt_win.h396 QPalette hl_good; variable
/dports/games/nethack33/nethack-3.3.1/include/
H A Dqt_win.h353 QPalette hl_good; variable
/dports/games/falconseye/falconseye-1.9.3_11/include/
H A Dqt_win.h353 QPalette hl_good; variable
/dports/games/vultures-eye/vulture-2.3.67/nethack/include/
H A Dqt_win.h396 QPalette hl_good; variable
/dports/games/unnethack/unnethack-5.1.0-20131208/include/
H A Dqt_win.h396 QPalette hl_good; variable
/dports/games/vultures-eye/vulture-2.3.67/unnethack/include/
H A Dqt_win.h396 QPalette hl_good; variable
/dports/games/xnethack/xNetHack-xnh6.1/outdated/win/Qt3/
H A Dqt3_win.h426 QPalette hl_good; variable
H A Dqt3_win.cpp2086 hl_good=pal.copy(); in initHighlight()
2087 hl_good.setNormal(good); in initHighlight()
2088 hl_good.setActive(good); in initHighlight()
2103 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/include/
H A Dqt_win.h426 QPalette hl_good; variable
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/include/
H A Dqt_win.h426 QPalette hl_good; variable
/dports/games/vultures-eye/vulture-2.3.67/slashem/include/
H A Dqt_win.h405 QPalette hl_good; variable
/dports/games/nethack33/nethack-3.3.1/win/Qt/
H A Dqt_win.cpp1571 hl_good=pal.copy(); in initHighlight()
1572 hl_good.setNormal(good); in initHighlight()
1573 hl_good.setActive(good); in initHighlight()
1588 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
/dports/games/nethack33-nox11/nethack-3.3.1/win/Qt/
H A Dqt_win.cpp1571 hl_good=pal.copy(); in initHighlight()
1572 hl_good.setNormal(good); in initHighlight()
1573 hl_good.setActive(good); in initHighlight()
1588 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
/dports/games/falconseye/falconseye-1.9.3_11/win/Qt/
H A Dqt_win.cpp1572 hl_good=pal.copy(); in initHighlight()
1573 hl_good.setNormal(good); in initHighlight()
1574 hl_good.setActive(good); in initHighlight()
1589 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
/dports/games/vultures-eye/vulture-2.3.67/nethack/win/Qt/
H A Dqt_win.cpp2059 hl_good=pal.copy(); in initHighlight()
2060 hl_good.setNormal(good); in initHighlight()
2061 hl_good.setActive(good); in initHighlight()
2076 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
/dports/games/nethack36-nox11/NetHack-NetHack-3.6.6_Released/win/Qt/
H A Dqt_win.cpp2079 hl_good=pal.copy(); in initHighlight()
2080 hl_good.setNormal(good); in initHighlight()
2081 hl_good.setActive(good); in initHighlight()
2096 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
/dports/games/nethack34/nethack-3.4.3/win/Qt/
H A Dqt_win.cpp2064 hl_good=pal.copy(); in initHighlight()
2065 hl_good.setNormal(good); in initHighlight()
2066 hl_good.setActive(good); in initHighlight()
2081 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
/dports/games/nethack36/NetHack-NetHack-3.6.6_Released/win/Qt/
H A Dqt_win.cpp2079 hl_good=pal.copy(); in initHighlight()
2080 hl_good.setNormal(good); in initHighlight()
2081 hl_good.setActive(good); in initHighlight()
2096 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()
/dports/games/nethack34-nox11/nethack-3.4.3/win/Qt/
H A Dqt_win.cpp2064 hl_good=pal.copy(); in initHighlight()
2065 hl_good.setNormal(good); in initHighlight()
2066 hl_good.setActive(good); in initHighlight()
2081 highlight(lower==low_is_good ? hl_good : hl_bad); in setLabel()

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