Searched refs:horizspeed (Results 1 – 1 of 1) sorted by relevance
135 fixed_t horizspeed = spring->info->damage; in P_DoSpring() local260 if (!vertispeed && !horizspeed) in P_DoSpring()276 if (horizspeed) in P_DoSpring()277 horizspeed = FixedMul(horizspeed, (4*FRACUNIT)/3); in P_DoSpring()292 if (horizspeed) in P_DoSpring()293 …object->player->powers[pw_noautobrake] = ((horizspeed*TICRATE)>>(FRACBITS+3))/9; // TICRATE at 72*… in P_DoSpring()298 if (horizspeed) in P_DoSpring()310 if ((horizspeed && vertispeed) || (object->player && object->player->homing)) // Mimic SA in P_DoSpring()357 if (horizspeed) in P_DoSpring()372 if (horizspeed) in P_DoSpring()[all …]