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Searched refs:hudSet (Results 1 – 19 of 19) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_consolecmds.c128 const char *hudSet; in CG_LoadHud_f() local
135 hudSet = buff; in CG_LoadHud_f()
136 if ( hudSet[0] == '\0' ) { in CG_LoadHud_f()
137 hudSet = "ui/hud.txt"; in CG_LoadHud_f()
140 CG_LoadMenus( hudSet ); in CG_LoadHud_f()
H A Dcg_main.c2179 const char *hudSet; in CG_LoadHudMenu() local
2237 hudSet = buff; in CG_LoadHudMenu()
2238 if ( hudSet[0] == '\0' ) { in CG_LoadHudMenu()
2239 hudSet = "ui/hud.txt"; in CG_LoadHudMenu()
2242 CG_LoadMenus( hudSet ); in CG_LoadHudMenu()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_consolecmds.cpp189 const char *hudSet = cg_hudFiles.string; in CG_LoadHud_f() local
190 if ( hudSet[0] == '\0' ) in CG_LoadHud_f()
191 hudSet = "ui/jk2hud.txt"; in CG_LoadHud_f()
193 CG_LoadMenus(hudSet); in CG_LoadHud_f()
H A Dcg_main.cpp2412 const char *hudSet; in CG_LoadHudMenu() local
2463 hudSet = cg_hudFiles.string; in CG_LoadHudMenu()
2464 if (hudSet[0] == '\0') in CG_LoadHudMenu()
2466 hudSet = "ui/jk2hud.txt"; in CG_LoadHudMenu()
2469 CG_LoadMenus(hudSet); in CG_LoadHudMenu()
/dports/games/ioquake3-server/ioquake3-1.36/code/cgame/
H A Dcg_consolecmds.c124 const char *hudSet; in CG_LoadHud_f() local
131 hudSet = buff; in CG_LoadHud_f()
132 if (hudSet[0] == '\0') { in CG_LoadHud_f()
133 hudSet = "ui/hud.txt"; in CG_LoadHud_f()
136 CG_LoadMenus(hudSet); in CG_LoadHud_f()
H A Dcg_main.c1752 const char *hudSet; local
1809 hudSet = buff;
1810 if (hudSet[0] == '\0') {
1811 hudSet = "ui/hud.txt";
1814 CG_LoadMenus(hudSet);
/dports/games/ioquake3/ioquake3-1.36/code/cgame/
H A Dcg_consolecmds.c124 const char *hudSet; in CG_LoadHud_f() local
131 hudSet = buff; in CG_LoadHud_f()
132 if (hudSet[0] == '\0') { in CG_LoadHud_f()
133 hudSet = "ui/hud.txt"; in CG_LoadHud_f()
136 CG_LoadMenus(hudSet); in CG_LoadHud_f()
H A Dcg_main.c1752 const char *hudSet; local
1809 hudSet = buff;
1810 if (hudSet[0] == '\0') {
1811 hudSet = "ui/hud.txt";
1814 CG_LoadMenus(hudSet);
/dports/games/evq3/evq3/code/cgame/
H A Dcg_consolecmds.c124 const char *hudSet; in CG_LoadHud_f() local
131 hudSet = buff; in CG_LoadHud_f()
132 if (hudSet[0] == '\0') { in CG_LoadHud_f()
133 hudSet = "ui/hud.txt"; in CG_LoadHud_f()
136 CG_LoadMenus(hudSet); in CG_LoadHud_f()
H A Dcg_main.c1752 const char *hudSet; local
1809 hudSet = buff;
1810 if (hudSet[0] == '\0') {
1811 hudSet = "ui/hud.txt";
1814 CG_LoadMenus(hudSet);
/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/cgame/
H A Dcg_consolecmds.c124 const char *hudSet; in CG_LoadHud_f() local
131 hudSet = buff; in CG_LoadHud_f()
132 if (hudSet[0] == '\0') { in CG_LoadHud_f()
133 hudSet = "ui/hud.txt"; in CG_LoadHud_f()
136 CG_LoadMenus(hudSet); in CG_LoadHud_f()
H A Dcg_main.c1752 const char *hudSet; local
1809 hudSet = buff;
1810 if (hudSet[0] == '\0') {
1811 hudSet = "ui/hud.txt";
1814 CG_LoadMenus(hudSet);
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_consolecmds.cpp200 const char *hudSet = cg_hudFiles.string; in CG_LoadHud_f() local
201 if ( hudSet[0] == '\0' ) { in CG_LoadHud_f()
202 hudSet = "ui/jahud.txt"; in CG_LoadHud_f()
207 CG_LoadMenus( hudSet ); in CG_LoadHud_f()
H A Dcg_main.cpp2959 const char *hudSet; in CG_LoadHudMenu() local
3010 hudSet = cg_hudFiles.string; in CG_LoadHudMenu()
3011 if (hudSet[0] == '\0') in CG_LoadHudMenu()
3013 hudSet = "ui/jahud.txt"; in CG_LoadHudMenu()
3016 CG_LoadMenus(hudSet); in CG_LoadHudMenu()
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_consolecmds.c276 const char *hudSet = cg_hudFiles.string; in CG_LoadHud_f() local
277 if ( hudSet[0] == '\0' ) { in CG_LoadHud_f()
278 hudSet = "ui/jahud.txt"; in CG_LoadHud_f()
283 CG_LoadMenus( hudSet ); in CG_LoadHud_f()
H A Dcg_main.c2236 const char *hudSet; in CG_LoadHudMenu() local
2302 hudSet = cg_hudFiles.string; in CG_LoadHudMenu()
2303 if (hudSet[0] == '\0') in CG_LoadHudMenu()
2305 hudSet = "ui/jahud.txt"; in CG_LoadHudMenu()
2308 CG_LoadMenus(hudSet); in CG_LoadHudMenu()
/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_consolecmds.c128 const char *hudSet; in CG_LoadHud_f() local
137 hudSet = "ui_mp/hud.txt"; in CG_LoadHud_f()
140 CG_LoadMenus( hudSet ); in CG_LoadHud_f()
H A Dcg_main.c2112 const char *hudSet; in CG_LoadHudMenu() local
2172 hudSet = buff; in CG_LoadHudMenu()
2173 if ( hudSet[0] == '\0' ) { in CG_LoadHudMenu()
2174 hudSet = "ui_mp/hud.txt"; in CG_LoadHudMenu()
2177 CG_LoadMenus( hudSet ); in CG_LoadHudMenu()
/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/cgame/
H A Dcg_main.c1623 const char *hudSet; in CG_LoadHudMenu() local
1680 hudSet = buff; in CG_LoadHudMenu()
1682 if( hudSet[ 0 ] == '\0' ) in CG_LoadHudMenu()
1683 hudSet = "ui/hud.txt"; in CG_LoadHudMenu()
1685 CG_LoadMenus( hudSet ); in CG_LoadHudMenu()