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Searched refs:hud_armorstr (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dhu_stuff.c216 static char hud_armorstr[80]; variable
610 strcpy(hud_armorstr,"ARM "); in HU_Start()
611 s = hud_armorstr; in HU_Start()
914 hud_armorstr[i++] = 123; in HU_Drawer()
921 hud_armorstr[i++] = 126; in HU_Drawer()
924 hud_armorstr[i++] = 125; in HU_Drawer()
927 hud_armorstr[i++] = 124; in HU_Drawer()
932 hud_armorstr[i++] = 127; in HU_Drawer()
933 hud_armorstr[i] = '\0'; in HU_Drawer()
934 strcat(hud_armorstr,armorstr); in HU_Drawer()
[all …]
/dports/games/prboom/prboom-2.5.0/src/
H A Dhu_stuff.c216 static char hud_armorstr[80]; variable
630 strcpy(hud_armorstr,"ARM "); in HU_Start()
631 s = hud_armorstr; in HU_Start()
923 hud_armorstr[i++] = 123; in HU_Drawer()
930 hud_armorstr[i++] = 126; in HU_Drawer()
933 hud_armorstr[i++] = 125; in HU_Drawer()
936 hud_armorstr[i++] = 124; in HU_Drawer()
941 hud_armorstr[i++] = 127; in HU_Drawer()
942 hud_armorstr[i] = '\0'; in HU_Drawer()
943 strcat(hud_armorstr,armorstr); in HU_Drawer()
[all …]
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dhu_stuff.c209 static char hud_armorstr[80]; variable
866 strcpy(hud_armorstr,"ARM "); in HU_Start()
1439 hud_armorstr[i++] = 123; in HU_widget_build_armor()
1446 hud_armorstr[i++] = 126; in HU_widget_build_armor()
1449 hud_armorstr[i++] = 125; in HU_widget_build_armor()
1452 hud_armorstr[i++] = 124; in HU_widget_build_armor()
1457 hud_armorstr[i++] = 127; in HU_widget_build_armor()
1458 hud_armorstr[i] = '\0'; in HU_widget_build_armor()
1459 strcat(hud_armorstr,armorstr); in HU_widget_build_armor()
1465 s = hud_armorstr; in HU_widget_build_armor()