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Searched refs:hudobj_set_id (Results 1 – 8 of 8) sorted by relevance

/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/
H A Dhudobj.c45 void hudobj_set_id(short id, uchar val) { in hudobj_set_id() function
H A Dhud.c408 hudobj_set_id(target, TRUE); in hud_report_damage()
445 hudobj_set_id(dat->id, FALSE); in update_damage_report()
539 hudobj_set_id(player_struct.curr_target, TRUE); in hud_do_objs()
H A Dolh.c255 hudobj_set_id(olh_object.obj, TRUE); in olh_scan_objects()
338 hudobj_set_id(obj, FALSE); in olh_do_callout()
H A Dtarget.c363 hudobj_set_id(player_struct.curr_target, FALSE); in select_current_target()
365 hudobj_set_id(id, TRUE); in select_current_target()
H A Dweapons.c263 extern void hudobj_set_id(short id, uchar val); in do_wall_hit()
266 hudobj_set_id(beam_effect_id, TRUE); in do_wall_hit()
H A Deffect.c424 hudobj_set_id(id, FALSE); in increment_anim()
H A Ddamage.c1248 hudobj_set_id(beam_effect_id, TRUE); in player_attack_object()
/dports/games/shockolate/systemshock-0.8.2-43-ga9eb1b93/src/GameSrc/Headers/
H A Dhudobj.h86 void hudobj_set_id(short id, uchar val);