/dports/graphics/blender/blender-2.91.0/intern/cycles/kernel/svm/ |
H A D | svm_hsv.h | 26 uint hue_offset, sat_offset, val_offset; in svm_node_hsv() local 28 svm_unpack_node_uchar3(node.z, &hue_offset, &sat_offset, &val_offset); in svm_node_hsv() 34 float hue = stack_load_float(stack, hue_offset); in svm_node_hsv()
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/dports/emulators/pcem/pcem_emulator-pcem-faf5d6423060/src/dosbox/ |
H A D | vid_cga_comp.c | 20 static double hue_offset = 0; variable 116 double a = tau*(33 + 90 + hue_offset + mode_hue)/360.0; in update_cga16_color() 238 hue_offset += 5.0; in IncreaseHue() 245 hue_offset -= 5.0; in DecreaseHue() 315 hue_offset = 0; in cga_comp_init()
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/dports/emulators/dosbox/dosbox-0.74-3/src/hardware/ |
H A D | vga_other.cpp | 156 static double hue_offset = 0.0; variable 188 hue = (basehue + hue_offset)*0.017453239; in update_cga16_color() 225 hue_offset += 5.0; in IncreaseHue() 227 LOG_MSG("Hue at %f",hue_offset); in IncreaseHue() 233 hue_offset -= 5.0; in DecreaseHue() 235 LOG_MSG("Hue at %f",hue_offset); in DecreaseHue()
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/afterstep/desktop/bars/xml/ |
H A D | ostxu | 1 <hsv affected_hue="#0000FF" affected_radius="60" hue_offset="310">
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H A D | ostxs | 1 <hsv affected_hue="#0000FF" affected_radius="60" hue_offset="120">
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H A D | title_lspacer_glass | 1 <hsv hue_offset="$ascs.Inactive1.hue"
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H A D | title_rspacer_glass | 1 <hsv hue_offset="$ascs.Inactive1.hue"
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H A D | title_tile_glass_focused | 1 <hsv hue_offset="$ascs.Active.hue"
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H A D | title_tile_glass_menu | 1 <hsv hue_offset="$ascs.HighInactive.hue"
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H A D | title_tile_glass_sticky | 1 <hsv hue_offset="$ascs.Inactive2.hue"
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H A D | title_tile_qnx_sticky | 1 <hsv hue_offset="$ascs.Inactive2.hue"
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H A D | title_tile_glass_menu_focused | 1 <hsv hue_offset="$ascs.HighActive.hue"
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H A D | title_tile_glass_mi | 1 <hsv hue_offset="$ascs.HighInactiveBack.hue"
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H A D | title_tile_glass_mi_high | 1 <hsv hue_offset="$ascs.HighActiveBack.hue"
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H A D | title_tile_glass_unfocused | 1 <hsv hue_offset="$ascs.Inactive1.hue"
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H A D | title_tile_qnx_focused | 1 <hsv hue_offset="$ascs.Active.hue"
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H A D | title_tile_qnx_unfocused | 1 <hsv hue_offset="$ascs.Inactive1.hue"
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/afterstep/backgrounds/xml/ |
H A D | Cell_Colored.mini | 1 <hsv hue_offset="$ascs.Base.hue" value_offset="1">
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H A D | Ocean_Wave.mini | 1 <hsv hue_offset="$ascs.Base.hue" value_offset="1">
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H A D | Japanese_Colored.mini | 1 <hsv hue_offset="$ascs.Base.hue" value_offset="1">
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H A D | Clouds_of_Doubt | 2 <hsv hue_offset=$ascs.Base.hue value_offset=1>
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H A D | Ocean_Wave | 2 <hsv hue_offset=$ascs.Base.hue value_offset=1>
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/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/ |
H A D | BLI_math_color.h | 109 void rgb_float_set_hue_float_offset(float *rgb, float hue_offset); 110 void rgb_byte_set_hue_float_offset(unsigned char *rgb, float hue_offset);
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/dports/x11-wm/afterstep-stable/afterstep-devel-2.2.12/afterstep/desktop/buttons/xml/ |
H A D | qnx-close | 1 <hsv hue_offset="$ascs.Inactive1.hue"
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H A D | qnx-close-pressed | 1 <hsv hue_offset="$ascs.Active.hue"
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