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Searched refs:hunk_low_used (Results 1 – 8 of 8) sorted by relevance

/dports/games/mvdsv/mvdsv-0.34/src/
H A Dzone.c49 int hunk_low_used; variable
98 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print()
181 if (hunk_size - hunk_low_used - hunk_high_used < size) { in Hunk_AllocName()
189 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName()
190 hunk_low_used += size; in Hunk_AllocName()
192 Cache_FreeLow(hunk_low_used); in Hunk_AllocName()
215 return hunk_low_used; in Hunk_LowMark()
220 if (mark < 0 || mark > hunk_low_used) { in Hunk_FreeToLowMark()
223 memset(hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark()
224 hunk_low_used = mark; in Hunk_FreeToLowMark()
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/dports/games/qwdtools/mvdsv-0.34/src/
H A Dzone.c49 int hunk_low_used; variable
98 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print()
181 if (hunk_size - hunk_low_used - hunk_high_used < size) { in Hunk_AllocName()
189 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName()
190 hunk_low_used += size; in Hunk_AllocName()
192 Cache_FreeLow(hunk_low_used); in Hunk_AllocName()
215 return hunk_low_used; in Hunk_LowMark()
220 if (mark < 0 || mark > hunk_low_used) { in Hunk_FreeToLowMark()
223 memset(hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark()
224 hunk_low_used = mark; in Hunk_FreeToLowMark()
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/dports/games/tenebrae/tenebrae_0/
H A Dzone.c278 int hunk_low_used; variable
328 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print()
415 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName()
416 hunk_low_used += size; in Hunk_AllocName()
418 Cache_FreeLow (hunk_low_used); in Hunk_AllocName()
441 return hunk_low_used; in Hunk_LowMark()
446 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark()
448 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark()
449 hunk_low_used = mark; in Hunk_FreeToLowMark()
704 new = (cache_system_t *) (hunk_base + hunk_low_used); in Cache_TryAlloc()
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/
H A Dzone.c278 int hunk_low_used; variable
328 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print()
415 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName()
416 hunk_low_used += size; in Hunk_AllocName()
418 Cache_FreeLow (hunk_low_used); in Hunk_AllocName()
441 return hunk_low_used; in Hunk_LowMark()
446 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark()
448 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark()
449 hunk_low_used = mark; in Hunk_FreeToLowMark()
704 new = (cache_system_t *) (hunk_base + hunk_low_used); in Cache_TryAlloc()
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/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A Dzone.c307 int hunk_low_used; variable
354 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print()
448 if (hunk_size - hunk_low_used - hunk_high_used < size) in Hunk_AllocName()
451 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName()
452 hunk_low_used += size; in Hunk_AllocName()
454 Cache_FreeLow (hunk_low_used); in Hunk_AllocName()
477 return hunk_low_used; in Hunk_LowMark()
482 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark()
484 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark()
485 hunk_low_used = mark; in Hunk_FreeToLowMark()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/
H A Dzone.c322 static int hunk_low_used; variable
376 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print()
469 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName()
470 hunk_low_used += size; in Hunk_AllocName()
472 Cache_FreeLow(hunk_low_used); in Hunk_AllocName()
495 return hunk_low_used; in Hunk_LowMark()
500 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark()
502 memset(hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark()
503 hunk_low_used = mark; in Hunk_FreeToLowMark()
887 hunk_low_used) / (float)(1024 * 1024)); in Cache_Report()
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/
H A Dzone.c368 static int hunk_low_used; variable
416 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName()
417 hunk_low_used += size; in Hunk_AllocName()
419 Cache_FreeLow (hunk_low_used); in Hunk_AllocName()
442 return hunk_low_used; in Hunk_LowMark()
447 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark()
449 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark()
450 hunk_low_used = mark; in Hunk_FreeToLowMark()
933 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print()
1199 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Memory_Stats_f()
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/dports/games/quakeforge/quakeforge-0.7.2/libs/util/
H A Dzone.c420 int hunk_low_used; variable
556 if (hunk_size - hunk_low_used - hunk_high_used < size) { in Hunk_AllocName()
571 h = (hunk_t *) (hunk_base + hunk_low_used); in Hunk_AllocName()
572 hunk_low_used += size; in Hunk_AllocName()
574 Cache_FreeLow (hunk_low_used); in Hunk_AllocName()
594 return hunk_low_used; in Hunk_LowMark()
600 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark()
602 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark()
603 hunk_low_used = mark; in Hunk_FreeToLowMark()
1035 hunk_low_used) / (float) (1024 * 1024)); in Cache_Report()
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