Searched refs:hunk_low_used (Results 1 – 8 of 8) sorted by relevance
/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | zone.c | 49 int hunk_low_used; variable 98 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print() 181 if (hunk_size - hunk_low_used - hunk_high_used < size) { in Hunk_AllocName() 189 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName() 190 hunk_low_used += size; in Hunk_AllocName() 192 Cache_FreeLow(hunk_low_used); in Hunk_AllocName() 215 return hunk_low_used; in Hunk_LowMark() 220 if (mark < 0 || mark > hunk_low_used) { in Hunk_FreeToLowMark() 223 memset(hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark() 224 hunk_low_used = mark; in Hunk_FreeToLowMark() [all …]
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | zone.c | 49 int hunk_low_used; variable 98 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print() 181 if (hunk_size - hunk_low_used - hunk_high_used < size) { in Hunk_AllocName() 189 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName() 190 hunk_low_used += size; in Hunk_AllocName() 192 Cache_FreeLow(hunk_low_used); in Hunk_AllocName() 215 return hunk_low_used; in Hunk_LowMark() 220 if (mark < 0 || mark > hunk_low_used) { in Hunk_FreeToLowMark() 223 memset(hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark() 224 hunk_low_used = mark; in Hunk_FreeToLowMark() [all …]
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/dports/games/tenebrae/tenebrae_0/ |
H A D | zone.c | 278 int hunk_low_used; variable 328 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print() 415 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName() 416 hunk_low_used += size; in Hunk_AllocName() 418 Cache_FreeLow (hunk_low_used); in Hunk_AllocName() 441 return hunk_low_used; in Hunk_LowMark() 446 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark() 448 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark() 449 hunk_low_used = mark; in Hunk_FreeToLowMark() 704 new = (cache_system_t *) (hunk_base + hunk_low_used); in Cache_TryAlloc() [all …]
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | zone.c | 278 int hunk_low_used; variable 328 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print() 415 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName() 416 hunk_low_used += size; in Hunk_AllocName() 418 Cache_FreeLow (hunk_low_used); in Hunk_AllocName() 441 return hunk_low_used; in Hunk_LowMark() 446 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark() 448 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark() 449 hunk_low_used = mark; in Hunk_FreeToLowMark() 704 new = (cache_system_t *) (hunk_base + hunk_low_used); in Cache_TryAlloc() [all …]
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/dports/games/vkquake/vkQuake-1.12.2/Quake/ |
H A D | zone.c | 307 int hunk_low_used; variable 354 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print() 448 if (hunk_size - hunk_low_used - hunk_high_used < size) in Hunk_AllocName() 451 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName() 452 hunk_low_used += size; in Hunk_AllocName() 454 Cache_FreeLow (hunk_low_used); in Hunk_AllocName() 477 return hunk_low_used; in Hunk_LowMark() 482 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark() 484 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark() 485 hunk_low_used = mark; in Hunk_FreeToLowMark() [all …]
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | zone.c | 322 static int hunk_low_used; variable 376 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print() 469 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName() 470 hunk_low_used += size; in Hunk_AllocName() 472 Cache_FreeLow(hunk_low_used); in Hunk_AllocName() 495 return hunk_low_used; in Hunk_LowMark() 500 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark() 502 memset(hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark() 503 hunk_low_used = mark; in Hunk_FreeToLowMark() 887 hunk_low_used) / (float)(1024 * 1024)); in Cache_Report() [all …]
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/dports/games/uhexen2/hexen2source-1.5.9/engine/h2shared/ |
H A D | zone.c | 368 static int hunk_low_used; variable 416 h = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_AllocName() 417 hunk_low_used += size; in Hunk_AllocName() 419 Cache_FreeLow (hunk_low_used); in Hunk_AllocName() 442 return hunk_low_used; in Hunk_LowMark() 447 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark() 449 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark() 450 hunk_low_used = mark; in Hunk_FreeToLowMark() 933 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Hunk_Print() 1199 endlow = (hunk_t *)(hunk_base + hunk_low_used); in Memory_Stats_f() [all …]
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/dports/games/quakeforge/quakeforge-0.7.2/libs/util/ |
H A D | zone.c | 420 int hunk_low_used; variable 556 if (hunk_size - hunk_low_used - hunk_high_used < size) { in Hunk_AllocName() 571 h = (hunk_t *) (hunk_base + hunk_low_used); in Hunk_AllocName() 572 hunk_low_used += size; in Hunk_AllocName() 574 Cache_FreeLow (hunk_low_used); in Hunk_AllocName() 594 return hunk_low_used; in Hunk_LowMark() 600 if (mark < 0 || mark > hunk_low_used) in Hunk_FreeToLowMark() 602 memset (hunk_base + mark, 0, hunk_low_used - mark); in Hunk_FreeToLowMark() 603 hunk_low_used = mark; in Hunk_FreeToLowMark() 1035 hunk_low_used) / (float) (1024 * 1024)); in Cache_Report() [all …]
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