Searched refs:iAttachVtx (Results 1 – 3 of 3) sorted by relevance
53 int32_t iAttachX = 0, iAttachY = 0, iAttachVtx = 0; variable
227 iAttachVtx = i; in Attach()557 …pComp->Value(mkNamingAdapt( iAttachVtx, "AttachVtx", 0 )); in CompileFunc()
3405 if (Def->Rotateable && Shape.AttachMat != MNone && (!!xdir || Def->Shape.VtxX[Shape.iAttachVtx])) in ExecAction()4596 if (Shape.iAttachVtx<0 || !Def->Shape.VtxX[Shape.iAttachVtx]) in AdjustWalkRotation()4637 if (Shape.VtxX[Shape.iAttachVtx] > 0) in AdjustWalkRotation()