Searched refs:iChildBone (Results 1 – 1 of 1) sorted by relevance
1032 size_t iChildBone = boneChildren[ iBone ][ iChild ]; in _computeBoneBoundingRadiusHelper() local1034 … Real distChild = distLineSegToPoint( bonePositions[ iBone ], bonePositions[ iChildBone ], v ); in _computeBoneBoundingRadiusHelper()