Home
last modified time | relevance | path

Searched refs:iColDepth (Results 1 – 20 of 20) sorted by relevance

/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/dfxvideo/
H A Dcfg.c237 iColDepth=32; in ReadConfig()
254 if(!iColDepth) iColDepth=32; in ReadConfig()
288 iColDepth=32; in WriteConfig()
H A Dexternals.h299 extern int iColDepth;
H A Ddraw.c1157 {iColDepth=15;} in CreateDisplay()
1162 {iColDepth=16;} in CreateDisplay()
1167 {iColDepth=32;} in CreateDisplay()
1170 iColDepth=0; in CreateDisplay()
H A Dgpu.c130 int iColDepth; variable
280 sprintf(szTxt,"Fullscreen - [%d Bit]\r\n",iColDepth); in pGetConfigInfos()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/dfxvideo/winsrc/
H A Dcfg.c154 wsprintf(cs,"%d Bit",iColDepth); // resolution in OnInitSoftDialog()
236 iColDepth=atol(cs); in GetSettings()
616 iColDepth=16; in ReadConfig()
661 iColDepth=(int)temp; in ReadConfig()
770 if(!iColDepth) iColDepth=32; in ReadConfig()
826 temp=iColDepth; in WriteConfig()
1120 if(pddsd->ddpfPixelFormat.dwRGBBitCount==(unsigned int)iColDepth && in EnumDisplayModesCallback()
H A Ddraw.c3726 if(IDirectDraw2_SetDisplayMode(DD2,iResX,iResY,iColDepth,iRefreshRate,0)) in DXinitialize()
3731 if(IDirectDraw_SetDisplayMode(DX.DD,iResX,iResY,iColDepth)) in DXinitialize()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/plugins/peopsxgl/
H A Dcfg.c217 iColDepth=16; in ReadConfig()
256 if(!iColDepth) iColDepth=32; // adjust color info in ReadConfig()
H A Dexternals.h372 extern int iColDepth;
H A Dgpu.c160 int iColDepth; variable
278 if(bChangeRes) sprintf(szTxt,"- Desktop changing [%d Bit]\r\n",iColDepth); in GetConfigInfos()
609 dv.dmBitsPerPel=iColDepth; in ChangeDesktop()
688 iColDepth=dv.dmBitsPerPel; in GPUopen()
692 if(dv.dmBitsPerPel!=(unsigned int)iColDepth || // -> check, if we have to change resolution in GPUopen()
H A Ddraw.c181 pfd.cColorBits=iColDepth; // set user color depth in bSetupPixelFormat()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/win32/plugins/peopsxgl/winsrc/
H A Dcfg.c128 wsprintf(cs,"%d Bit",iColDepth); in OnInitCfgDialog()
276 iColDepth=atol(cs); in GetSettings()
595 iColDepth=32; in ReadConfig()
662 iColDepth=(int)temp; in ReadConfig()
766 if(!iColDepth) iColDepth=32; // adjust color info in ReadConfig()
835 temp=iColDepth; in WriteConfig()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/macosx/plugins/DFXVideo/macsrc/
H A DPluginConfigController.m190 if(!iColDepth)
191 iColDepth = 32;
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu-gles/
H A DgpuExternals.h416 extern int iColDepth;
H A DgpuPlugin.c106 int iColDepth; variable
459 iColDepth=8; in GPUopen()
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu-gles/
H A DgpuExternals.h416 extern int iColDepth;
H A DgpuPlugin.c106 int iColDepth; variable
459 iColDepth=8; in GPUopen()
/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/dfxvideo/
H A Ddraw.c47 int iColDepth=32; variable
1130 {iColDepth=15;} in CreateDisplay()
1135 {iColDepth=16;} in CreateDisplay()
1140 {iColDepth=32;} in CreateDisplay()
1143 iColDepth=0; in CreateDisplay()
/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/dfxvideo/
H A Ddraw.c47 int iColDepth=32; variable
1130 {iColDepth=15;} in CreateDisplay()
1135 {iColDepth=16;} in CreateDisplay()
1140 {iColDepth=32;} in CreateDisplay()
1143 iColDepth=0; in CreateDisplay()
/dports/emulators/pcsxr/pcsxr-codeplex-final/pcsxr/macosx/plugins/PeopsXgl/macsrc/
H A DNetSfPeopsOpenGLPluginConfigController.m277 if(!iColDepth)
278 iColDepth=32;
/dports/games/maxr/maxr-0.2.9/
H A DSDL2c.patch4073 + int iColDepth;
4108 videoData.iColDepth = iDepth;
4421 - int iColDepth;