Searched refs:iDrawX (Results 1 – 3 of 3) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/src/gui/ |
H A D | C4GameMessage.cpp | 156 int32_t iDrawX = cgo.X+x; in Draw() local 165 if (dwFlags & C4GM_Right) iDrawX += cgo.Wdt; in Draw() 166 else if (dwFlags & C4GM_HCenter) iDrawX += cgo.Wdt/2; in Draw() 170 iDrawX *= cgo.Zoom; iDrawY *= cgo.Zoom; in Draw() 174 if (dwFlags & C4GM_Right) { rect.x -= rect.Wdt; iDrawX -= rect.Wdt; } in Draw() 175 else if (dwFlags & C4GM_HCenter) { rect.x -= rect.Wdt/2; iDrawX -= rect.Wdt/2; } in Draw() 177 iDrawX += pFrameDeco->iBorderLeft; in Draw() 185 C4Facet facet(cgo.Surface, iDrawX, iDrawY, PictureWidth, PictureWidth); in Draw() 194 …pDraw->TextOut(sText.getData(),::GraphicsResource.FontRegular,1.0,cgo.Surface,iDrawX+PictureWidth+… in Draw() 199 iDrawX += (cgo.Wdt/2) * cgo.Zoom; in Draw() [all …]
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/dports/games/openclonk/openclonk-release-8.1-src/src/game/ |
H A D | C4Viewport.h | 50 …void SetOutputSize(int32_t iDrawX, int32_t iDrawY, int32_t iOutX, int32_t iOutY, int32_t iOutWdt, …
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H A D | C4Viewport.cpp | 778 void C4Viewport::SetOutputSize(int32_t iDrawX, int32_t iDrawY, int32_t iOutX, int32_t iOutY, int32_… in SetOutputSize() argument 783 DrawX=iDrawX; DrawY=iDrawY; in SetOutputSize()
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