Searched refs:iRowBlock (Results 1 – 6 of 6) sorted by relevance
221 int iRowBlock; in addRowBlock() local222 for (iRowBlock=0;iRowBlock<numberRowBlocks_;iRowBlock++) { in addRowBlock()231 return iRowBlock; in addRowBlock()237 int iRowBlock; in rowBlock() local238 for (iRowBlock=0;iRowBlock<numberRowBlocks_;iRowBlock++) { in rowBlock()243 iRowBlock=-1; in rowBlock()244 return iRowBlock; in rowBlock()378 assert (iRowBlock>=0&&iRowBlock<numberRowBlocks); in coinModelBlock()379 if (rowBase[iRowBlock]==-1) in coinModelBlock()561 info.rowBlock=iRowBlock; in fillInfo()[all …]
220 int iRowBlock; in addRowBlock() local221 for (iRowBlock = 0; iRowBlock < numberRowBlocks_; iRowBlock++) { in addRowBlock()230 return iRowBlock; in addRowBlock()235 int iRowBlock; in rowBlock() local236 for (iRowBlock = 0; iRowBlock < numberRowBlocks_; iRowBlock++) { in rowBlock()241 iRowBlock = -1; in rowBlock()242 return iRowBlock; in rowBlock()372 assert(iRowBlock >= 0 && iRowBlock < numberRowBlocks); in coinModelBlock()373 if (rowBase[iRowBlock] == -1) in coinModelBlock()551 info.rowBlock = iRowBlock; in fillInfo()[all …]
3343 info.rowBlock = iRowBlock; in solve()3357 rowCounts[iRowBlock]++; in solve()3465 int iRowBlock = info.rowBlock; in loadProblem() local3467 if (rowBase[iRowBlock] < 0) { in loadProblem()3526 int iRowBlock = info.rowBlock; in loadProblem() local3586 int iRowBlock = info.rowBlock; in loadProblem() local3735 info.rowBlock = iRowBlock; in solveDW()3750 rowCounts[iRowBlock]++; in solveDW()4386 info.rowBlock = iRowBlock; in solveBenders()4403 rowCounts[iRowBlock]++; in solveBenders()[all …]
4645 info.rowBlock = iRowBlock; in solve()4659 rowCounts[iRowBlock]++; in solve()4765 int iRowBlock = info.rowBlock; in loadProblem() local4767 if (rowBase[iRowBlock] < 0) { in loadProblem()4826 int iRowBlock = info.rowBlock; in loadProblem() local4886 int iRowBlock = info.rowBlock; in loadProblem() local5100 info.rowBlock = iRowBlock; in solveDW()5115 rowCounts[iRowBlock]++; in solveDW()6077 info.rowBlock = iRowBlock; in solveBenders()6094 rowCounts[iRowBlock]++; in solveBenders()[all …]