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Searched refs:iThreatRange (Results 1 – 1 of 1) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DFindLocations.cc510 INT32 iThreatRange, iClosestThreatRange = 1500; in FindBestNearbyCover() local
675 if (iThreatRange > iMaxThreatRange) in FindBestNearbyCover()
692 Threat[uiThreatCnt].iOrigRange = iThreatRange; in FindBestNearbyCover()
697 if (iThreatRange < iClosestThreatRange) in FindBestNearbyCover()
699 iClosestThreatRange = iThreatRange; in FindBestNearbyCover()
877 if (iThreatRange <= MAX_THREAT_RANGE) in FindBestNearbyCover()
881 uiLoop,iThreatRange,morale,&iCoverScale); in FindBestNearbyCover()
1055 if (iThreatRange < iClosestThreatRange) in FindSpotMaxDistFromOpponents()
1057 iClosestThreatRange = iThreatRange; in FindSpotMaxDistFromOpponents()
1233 if (iThreatRange < iSpotClosestThreatRange) in FindSpotMaxDistFromOpponents()
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