Searched refs:iTotalTime (Results 1 – 4 of 4) sorted by relevance
429 int64_t iTotalTime = m_timeInfo.m_timeMax - m_timeInfo.m_timeMin; in GetPlayPercentage() local430 if (iTotalTime <= 0) in GetPlayPercentage()433 return m_timeInfo.m_time * 100 / static_cast<float>(iTotalTime); in GetPlayPercentage()
1895 static INT32 iTotalTime = 0; in DisplayLoadPending() local1931 iTotalTime = 0; in DisplayLoadPending()1937 if (iTotalTime >= iLoadTime) in DisplayLoadPending()1942 iTotalTime = 0; in DisplayLoadPending()1957 iTotalTime += iDifference; in DisplayLoadPending()1985 for (INT32 i = 0, iTempTime = iTotalTime; i <= 30 && iTempTime > 0; ++i, iTempTime -= iUnitTime) in DisplayLoadPending()
1066 const UINT32 iTotalTime = GetGroundTravelTimeOfSoldier(s); in DisplayGroundEta() local1073 if (iTotalTime < 60 * 24) in DisplayGroundEta()1076 UINT Minutes = iTotalTime % 60; in DisplayGroundEta()1077 UINT Hours = iTotalTime / 60; in DisplayGroundEta()1084 UINT Hours = iTotalTime / 60 % 24; in DisplayGroundEta()1085 UINT Days = iTotalTime / (60 * 24); in DisplayGroundEta()
3183 int64_t iTotalTime = m_processInfo->GetMaxTime(); in SeekPercentage() local3185 if (!iTotalTime) in SeekPercentage()3188 SeekTime((int64_t)(iTotalTime * iPercent / 100)); in SeekPercentage()3193 int64_t iTotalTime = m_processInfo->GetMaxTime(); in GetPercentage() local3195 if (!iTotalTime) in GetPercentage()3198 return GetTime() * 100 / (float)iTotalTime; in GetPercentage()