Searched refs:iUnitTime (Results 1 – 1 of 1) sorted by relevance
1888 static INT32 WWaitDelayIncreasedIfRaining(INT32 iUnitTime);1900 INT32 iUnitTime; in DisplayLoadPending() local1908 iUnitTime = ALMOST_FAST_UNIT_TIME; in DisplayLoadPending()1914 iUnitTime = LONG_UNIT_TIME; in DisplayLoadPending()1918 iUnitTime = UNIT_TIME; in DisplayLoadPending()1921 iUnitTime += WWaitDelayIncreasedIfRaining(iUnitTime); in DisplayLoadPending()1922 iLoadTime = iUnitTime * 30; in DisplayLoadPending()1953 if (iDifference > iUnitTime) in DisplayLoadPending()3478 static INT32 WWaitDelayIncreasedIfRaining(INT32 iUnitTime) in WWaitDelayIncreasedIfRaining() argument3483 iRetVal = iUnitTime * 0.8f; in WWaitDelayIncreasedIfRaining()[all …]