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Searched refs:idForce (Results 1 – 25 of 31) sorted by relevance

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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DForce.cpp33 CLASS_DECLARATION( idClass, idForce )
36 idList<idForce*> idForce::forceList;
43 idForce::idForce( void ) { in idForce() function in idForce
52 idForce::~idForce( void ) { in ~idForce()
61 void idForce::DeletePhysics( const idPhysics *phys ) { in DeletePhysics()
74 void idForce::ClearForceList( void ) { in ClearForceList()
83 void idForce::Evaluate( int time ) { in Evaluate()
91 void idForce::RemovePhysics( const idPhysics *phys ) { in RemovePhysics()
H A DForce.h47 class idForce : public idClass {
50 CLASS_PROTOTYPE( idForce );
52 idForce( void );
53 virtual ~idForce( void );
65 static idList<idForce*> forceList;
H A DForce_Drag.h42 class idForce_Drag : public idForce {
H A DForce_Constant.h42 class idForce_Constant : public idForce {
H A DForce_Spring.h42 class idForce_Spring : public idForce {
H A DForce_Field.h57 class idForce_Field : public idForce {
H A DForce_Constant.cpp35 CLASS_DECLARATION( idForce, idForce_Constant ) in CLASS_DECLARATION() argument
H A DForce_Drag.cpp36 CLASS_DECLARATION( idForce, idForce_Drag ) in CLASS_DECLARATION() argument
H A DForce_Spring.cpp34 CLASS_DECLARATION( idForce, idForce_Spring ) in CLASS_DECLARATION() argument
H A DForce_Field.cpp36 CLASS_DECLARATION( idForce, idForce_Field ) in CLASS_DECLARATION() argument
H A DPhysics_Base.cpp59 idForce::DeletePhysics( this ); in ~idPhysics_Base()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DForce.cpp33 CLASS_DECLARATION( idClass, idForce )
36 idList<idForce*> idForce::forceList;
43 idForce::idForce( void ) { in idForce() function in idForce
52 idForce::~idForce( void ) { in ~idForce()
61 void idForce::DeletePhysics( const idPhysics *phys ) { in DeletePhysics()
74 void idForce::ClearForceList( void ) { in ClearForceList()
83 void idForce::Evaluate( int time ) { in Evaluate()
91 void idForce::RemovePhysics( const idPhysics *phys ) { in RemovePhysics()
H A DForce.h47 class idForce : public idClass {
50 CLASS_PROTOTYPE( idForce );
52 idForce( void );
53 virtual ~idForce( void );
65 static idList<idForce*> forceList;
H A DForce_Drag.h42 class idForce_Drag : public idForce {
H A DForce_Constant.h42 class idForce_Constant : public idForce {
H A DForce_Grab.h44 class idForce_Grab : public idForce {
H A DForce_Spring.h42 class idForce_Spring : public idForce {
H A DForce_Field.h57 class idForce_Field : public idForce {
H A DForce_Constant.cpp35 CLASS_DECLARATION( idForce, idForce_Constant ) in CLASS_DECLARATION() argument
H A DForce_Drag.cpp36 CLASS_DECLARATION( idForce, idForce_Drag ) in CLASS_DECLARATION() argument
H A DForce_Grab.cpp39 CLASS_DECLARATION( idForce, idForce_Grab ) in CLASS_DECLARATION() argument
H A DForce_Spring.cpp34 CLASS_DECLARATION( idForce, idForce_Spring ) in CLASS_DECLARATION() argument
H A DForce_Field.cpp36 CLASS_DECLARATION( idForce, idForce_Field ) in CLASS_DECLARATION() argument
H A DPhysics_Base.cpp59 idForce::DeletePhysics( this ); in ~idPhysics_Base()
H A DPhysics_Static.cpp66 idForce::DeletePhysics( this ); in ~idPhysics_Static()

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