Searched refs:idle_enabled_ (Results 1 – 3 of 3) sorted by relevance
43 idle_enabled_(false), interaction_type_(SCENEGRAPH) in bgui3d_tableau()187 return idle_enabled_; in idle()195 idle_enabled_ = true; in enable_idle()204 idle_enabled_ = false; in disable_idle()212 return idle_enabled_; in is_idle_enabled()
127 bool idle_enabled_; variable
297 if ( idle_enabled_ ) in handle()326 if ( idle_enabled_ && last_process_ == IDLE && log_.size >2 ) in idle()