/dports/games/pioneer/pioneer-20210723/contrib/imgui/examples/ |
H A D | imgui_impl_opengl3.cpp | 215 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 241 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 244 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/math/curv/curv-0.5/extern/imgui/examples/ |
H A D | imgui_impl_opengl3.cpp | 215 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 241 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 244 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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H A D | imgui_impl_metal.mm | 462 ImDrawIdx idx_buffer_offset = 0; 497 indexBufferOffset:indexBufferOffset + idx_buffer_offset]; 500 idx_buffer_offset += pcmd->ElemCount * sizeof(ImDrawIdx);
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/dports/lang/clover/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/libosmesa/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/imgui/ |
H A D | imgui_impl_glfw_gl3.cpp | 92 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplGlfwGL3_RenderDrawLists() local 110 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplGlfwGL3_RenderDrawLists() 112 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplGlfwGL3_RenderDrawLists()
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/dports/graphics/mesa-libs/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/intel/tools/imgui/ |
H A D | imgui_impl_opengl3.cpp | 178 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 204 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 207 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/misc/box2d/box2d-2.4.1/testbed/ |
H A D | imgui_impl_opengl3.cpp | 230 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 259 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 262 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/examples/ |
H A D | imgui_impl_opengl3.cpp | 229 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 258 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 261 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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H A D | imgui_impl_metal.mm | 466 ImDrawIdx idx_buffer_offset = 0; 501 indexBufferOffset:indexBufferOffset + idx_buffer_offset]; 504 idx_buffer_offset += pcmd->ElemCount * sizeof(ImDrawIdx);
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/dports/graphics/milton/milton-1.9.1/third_party/imgui/ |
H A D | imgui_impl_opengl3.cpp | 219 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 248 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 251 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/imgui/examples/ |
H A D | imgui_impl_opengl3.cpp | 215 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplOpenGL3_RenderDrawData() local 241 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplOpenGL3_RenderDrawData() 244 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplOpenGL3_RenderDrawData()
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H A D | imgui_impl_metal.mm | 462 ImDrawIdx idx_buffer_offset = 0; 497 indexBufferOffset:indexBufferOffset + idx_buffer_offset]; 500 idx_buffer_offset += pcmd->ElemCount * sizeof(ImDrawIdx);
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/dports/devel/nextpnr/nextpnr-48cd407/3rdparty/qtimgui/ |
H A D | ImGuiRenderer.cpp | 125 const ImDrawIdx* idx_buffer_offset = 0; in renderDrawList() local 144 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in renderDrawList() 146 idx_buffer_offset += pcmd->ElemCount; in renderDrawList()
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/dports/graphics/embree/embree-3.13.2/tutorials/common/imgui/ |
H A D | imgui_impl_glfw_gl3.cpp | 143 const ImDrawIdx* idx_buffer_offset = 0; in ImGui_ImplGlfwGL3_RenderDrawData() local 162 …)pcmd->ElemCount, sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in ImGui_ImplGlfwGL3_RenderDrawData() 164 idx_buffer_offset += pcmd->ElemCount; in ImGui_ImplGlfwGL3_RenderDrawData()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/plugins/renderers/opengl/debug/ |
H A D | imguirenderer.cpp | 420 const ImDrawIdx* idx_buffer_offset = nullptr; in renderDrawList() local 436 …pcmd->ElemCount), sizeof(ImDrawIdx) == 2 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_INT, idx_buffer_offset); in renderDrawList() 438 idx_buffer_offset += pcmd->ElemCount; in renderDrawList()
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