Searched refs:ignoreSurface (Results 1 – 4 of 4) sorted by relevance
609 bool checkPoint(const Point &pt, bool ignoreSurface = false, bool visibleOnly = false);
271 bool CGameObject::checkPoint(const Point &pt, bool ignoreSurface, bool visibleOnly) { in checkPoint() argument275 if (ignoreSurface || _nonvisual) in checkPoint()
634 bool checkPoint(const Point &pt, bool ignoreSurface = false, bool visibleOnly = false);