Searched refs:imageHeaderPtr (Results 1 – 3 of 3) sorted by relevance
732 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr) in RenderD3DScene()734 LPDIRECT3DTEXTURE Texture = (LPDIRECT3DTEXTURE) imageHeaderPtr->D3DTexture; in RenderD3DScene()736 LastError = Texture->GetHandle(d3d.lpD3DDevice, (D3DTEXTUREHANDLE*)&(imageHeaderPtr->D3DHandle)); in RenderD3DScene()
73 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr) in GetTextureHandle() argument
2257 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr);