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Searched refs:imageHeaderPtr (Results 1 – 3 of 3) sorted by relevance

/dports/games/avp/avp-20170505/src/win95/
H A Dd3_func.cpp732 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr) in RenderD3DScene()
734 LPDIRECT3DTEXTURE Texture = (LPDIRECT3DTEXTURE) imageHeaderPtr->D3DTexture; in RenderD3DScene()
736 LastError = Texture->GetHandle(d3d.lpD3DDevice, (D3DTEXTUREHANDLE*)&(imageHeaderPtr->D3DHandle)); in RenderD3DScene()
/dports/games/avp/avp-20170505/src/
H A Dstubs.c73 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr) in GetTextureHandle() argument
/dports/games/avp/avp-20170505/src/include/
H A Dprototyp.h2257 int GetTextureHandle(IMAGEHEADER *imageHeaderPtr);