Searched refs:inSpriteIndex (Results 1 – 2 of 2) sorted by relevance
177 char isSpriteTransparent( int inSpriteIndex ) { in isSpriteTransparent() argument180 spriteRed[ inSpriteIndex ] == spriteRed[ 0 ] in isSpriteTransparent()182 spriteGreen[ inSpriteIndex ] == spriteGreen[ 0 ] in isSpriteTransparent()184 spriteBlue[ inSpriteIndex ] == spriteBlue[ 0 ]; in isSpriteTransparent()
268 char isSpriteTransparent( GraphicContainer *inContainer, int inSpriteIndex ) { in isSpriteTransparent() argument272 inContainer->mRed[ inSpriteIndex ] == in isSpriteTransparent()275 inContainer->mGreen[ inSpriteIndex ] == in isSpriteTransparent()278 inContainer->mBlue[ inSpriteIndex ] == in isSpriteTransparent()