Home
last modified time | relevance | path

Searched refs:includeViewportOffset (Results 1 – 6 of 6) sorted by relevance

/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/
H A DSDL_render_d3d11.c1375 …DL_Renderer * renderer, const SDL_Rect * sdlRect, D3D11_RECT * outRect, BOOL includeViewportOffset) in D3D11_GetViewportAlignedD3DRect() argument
1384 if (includeViewportOffset) { in D3D11_GetViewportAlignedD3DRect()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/render/direct3d11/
H A DSDL_render_d3d11.c1375 …DL_Renderer * renderer, const SDL_Rect * sdlRect, D3D11_RECT * outRect, BOOL includeViewportOffset) in D3D11_GetViewportAlignedD3DRect() argument
1384 if (includeViewportOffset) { in D3D11_GetViewportAlignedD3DRect()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/render/direct3d11/
H A DSDL_render_d3d11.c823 …DL_Renderer * renderer, const SDL_Rect * sdlRect, D3D11_RECT * outRect, BOOL includeViewportOffset) in D3D11_GetViewportAlignedD3DRect() argument
832 if (includeViewportOffset) { in D3D11_GetViewportAlignedD3DRect()
/dports/x11/controllermap/SDL2-2.0.18/src/render/direct3d11/
H A DSDL_render_d3d11.c701 …DL_Renderer * renderer, const SDL_Rect * sdlRect, D3D11_RECT * outRect, BOOL includeViewportOffset) in D3D11_GetViewportAlignedD3DRect() argument
710 if (includeViewportOffset) { in D3D11_GetViewportAlignedD3DRect()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/render/direct3d11/
H A DSDL_render_d3d11.c1375 …DL_Renderer * renderer, const SDL_Rect * sdlRect, D3D11_RECT * outRect, BOOL includeViewportOffset) in D3D11_GetViewportAlignedD3DRect() argument
1384 if (includeViewportOffset) { in D3D11_GetViewportAlignedD3DRect()
/dports/devel/sdl20/SDL2-2.0.18/src/render/direct3d11/
H A DSDL_render_d3d11.c701 …DL_Renderer * renderer, const SDL_Rect * sdlRect, D3D11_RECT * outRect, BOOL includeViewportOffset) in D3D11_GetViewportAlignedD3DRect() argument
710 if (includeViewportOffset) { in D3D11_GetViewportAlignedD3DRect()