Searched refs:include_entry_point (Results 1 – 6 of 6) sorted by relevance
429 bool include_entry_point = true) { in GetShaderHeader() argument437 if (!include_entry_point) { in GetShaderHeader()445 if (include_entry_point) { in GetShaderHeader()
435 bool include_entry_point = true) { in GetShaderHeader() argument443 if (!include_entry_point) { in GetShaderHeader()451 if (include_entry_point) { in GetShaderHeader()
457 bool include_entry_point = true) { in GetShaderHeader() argument466 if (!include_entry_point) { in GetShaderHeader()474 if (include_entry_point) { in GetShaderHeader()