Searched refs:incomingAcknowledged (Results 1 – 9 of 9) sorted by relevance
463 static void CGI_NET_GetSequenceState (int *outgoingSequence, int *incomingAcknowledged) in CGI_NET_GetSequenceState() argument467 if (incomingAcknowledged) in CGI_NET_GetSequenceState()468 *incomingAcknowledged = cls.netChan.incomingAcknowledged; in CGI_NET_GetSequenceState()
198 if (chan->incomingAcknowledged > chan->lastReliableSequence in Netchan_NeedReliable()381 chan->incomingAcknowledged = sequenceAck; in Netchan_Process()
343 int incomingAcknowledged; member
289 int incomingAcknowledged; in SCR_DrawLagIcon() local292 cgi.NET_GetSequenceState (&outgoingSequence, &incomingAcknowledged); in SCR_DrawLagIcon()293 if (outgoingSequence - incomingAcknowledged < CMD_MASK) in SCR_DrawLagIcon()
182 void (*NET_GetSequenceState) (int *outgoingSequence, int *incomingAcknowledged);
346 cl->frames[ cl->netchan.incomingAcknowledged & PACKET_MASK ] in SV_PacketEvent()
457 if ( cl->netchan.incomingAcknowledged > cl->gamestateMessageNum ) { in SV_UserMove()
374 chan->incomingAcknowledged = sequence_ack; in Netchan_Process()
174 int incomingAcknowledged; member