Home
last modified time | relevance | path

Searched refs:incomingAcknowledged (Results 1 – 9 of 9) sorted by relevance

/dports/games/egl/egl-0.3.1_9/client/
H A Dcl_cgapi.c463 static void CGI_NET_GetSequenceState (int *outgoingSequence, int *incomingAcknowledged) in CGI_NET_GetSequenceState() argument
467 if (incomingAcknowledged) in CGI_NET_GetSequenceState()
468 *incomingAcknowledged = cls.netChan.incomingAcknowledged; in CGI_NET_GetSequenceState()
/dports/games/egl/egl-0.3.1_9/common/
H A Dnet_chan.c198 if (chan->incomingAcknowledged > chan->lastReliableSequence in Netchan_NeedReliable()
381 chan->incomingAcknowledged = sequenceAck; in Netchan_Process()
H A Dprotocol.h343 int incomingAcknowledged; member
/dports/games/egl/egl-0.3.1_9/cgame/
H A Dcg_screen.c289 int incomingAcknowledged; in SCR_DrawLagIcon() local
292 cgi.NET_GetSequenceState (&outgoingSequence, &incomingAcknowledged); in SCR_DrawLagIcon()
293 if (outgoingSequence - incomingAcknowledged < CMD_MASK) in SCR_DrawLagIcon()
H A Dcg_api.h182 void (*NET_GetSequenceState) (int *outgoingSequence, int *incomingAcknowledged);
/dports/games/openjk/OpenJK-07675e2/code/server/
H A Dsv_main.cpp346 cl->frames[ cl->netchan.incomingAcknowledged & PACKET_MASK ] in SV_PacketEvent()
H A Dsv_client.cpp457 if ( cl->netchan.incomingAcknowledged > cl->gamestateMessageNum ) { in SV_UserMove()
/dports/games/openjk/OpenJK-07675e2/code/qcommon/
H A Dnet_chan.cpp374 chan->incomingAcknowledged = sequence_ack; in Netchan_Process()
H A Dqcommon.h174 int incomingAcknowledged; member