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Searched refs:increase_duration (Results 1 – 24 of 24) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dspl-selfench.cc66 you.increase_duration(DUR_ICY_ARMOUR, random_range(40, 50), 50); in ice_armour()
175 you.increase_duration(DUR_SILENCE, 10 + pow/4 + random2avg(pow/2, 2), 100); in cast_silence()
194 you.increase_duration(DUR_LIQUEFYING, 10 + random2avg(pow, 2), 100); in cast_liquefaction()
H A Dpotion.cc249 you.increase_duration(DUR_MIGHT, 35 + random2(pow), 80); in effect()
271 you.increase_duration(DUR_BRILLIANCE, 35 + random2(pow), 80); in effect()
294 you.increase_duration(DUR_ATTRACTIVE, 20 + random2(pow)/2); in effect()
390 you.increase_duration(DUR_AMBROSIA, ambrosia_turns); in effect()
444 you.increase_duration(DUR_INVIS, random2(pow), 100); in effect()
628 you.increase_duration(DUR_RESISTANCE, random2(pow) + 35); in effect()
H A Dspl-other.cc76 you.increase_duration(DUR_DEATH_CHANNEL, 30 + random2(1 + 2*pow/3), 200); in cast_death_channel()
478 you.increase_duration(DUR_VERTIGO, 4 + count + random2(count + 1)); in cast_intoxicate()
H A Dspl-wpnench.cc119 you.increase_duration(DUR_EXCRUCIATING_WOUNDS, 8 + roll_dice(2, power), 50); in cast_excruciating_wounds()
H A Dfearmonger.cc45 increase_duration(DUR_AFRAID, 5, 12); in add_fearmonger()
H A Dability.cc2081 you.increase_duration(DUR_BREATH_WEAPON, in _do_ability()
2197 you.increase_duration(DUR_BREATH_WEAPON, in _do_ability()
2512 you.increase_duration(DUR_HEROISM, in _do_ability()
2530 you.increase_duration(DUR_FINESSE, in _do_ability()
2645 you.increase_duration(DUR_CHANNEL_ENERGY, in _do_ability()
2897 you.increase_duration(DUR_SLIMIFY, in _do_ability()
3037 you.increase_duration(DUR_EXHAUSTED, 12 + random2(5)); in _do_ability()
3057 you.increase_duration(DUR_EXHAUSTED, 18 + random2(8)); in _do_ability()
3071 you.increase_duration(DUR_EXHAUSTED, 30 + random2(20)); in _do_ability()
H A Dbehold.cc57 increase_duration(DUR_MESMERISED, random_range(5, 8), 15); in add_beholder()
H A Dplayer.cc4058 you.increase_duration(DUR_CONF, amount, 40); in confuse_player()
4401 you.increase_duration(DUR_LIQUID_FLAMES, amount, 100); in napalm_player()
4469 you.increase_duration(DUR_SLOW, turns, threshold); in slow_player()
4547 you.increase_duration(DUR_HASTE, turns, threshold); in haste_player()
4748 you.increase_duration(DUR_FLIGHT, 25 + random2(pow), 100); in fly_player()
6534 increase_duration(DUR_CORROSION, 10 + roll_dice(2, 4), 50, in corrode_equipment()
6886 increase_duration(DUR_SICKNESS, amount, 210); in sicken()
7359 increase_duration(dur, turns, cap, msg); in set_duration()
7472 increase_duration(DUR_WEAK, pow + random2(pow + 3), 50); in weaken()
8078 you.increase_duration(DUR_BERSERK_COOLDOWN, dur * 2); in player_end_berserk()
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H A Dspl-transloc.cc379 you.increase_duration(DUR_NO_HOP, 12 + random2(13)); in frog_hop()
1049 you.increase_duration(DUR_PORTAL_PROJECTILE, 3 + random2(pow / 2) + random2(pow / 5), 50); in cast_portal_projectile()
1663 you.increase_duration(DUR_WORD_OF_CHAOS_COOLDOWN, 15 + random2(10)); in word_of_chaos()
H A Douch.cc927 you.increase_duration(DUR_NO_SCROLLS, 1 + random2(dam), 30); in ouch()
938 you.increase_duration(DUR_NO_POTIONS, 1 + random2(dam), 30); in ouch()
H A Dbeam.cc3468 you.increase_duration(DUR_DIMENSION_ANCHOR, 12 + random2(15), 50); in affect_player_enchantment()
3481 you.increase_duration(DUR_LOWERED_WL, 12 + random2(18), 50); in affect_player_enchantment()
3520 you.increase_duration(DUR_POISON_VULN, 12 + random2(18), 50); in affect_player_enchantment()
3539 you.increase_duration(DUR_SAP_MAGIC, random_range(20, 30), 50); in affect_player_enchantment()
3646 you.increase_duration(DUR_VERTIGO, 10 + random2(11), 50); in __anonb1d1125b0202()
3662 you.increase_duration(DUR_NO_POTIONS, 10 + random2(11), 50); in __anonb1d1125b0402()
3684 you.increase_duration(DUR_SILENCE, 4 + random2(7), 10); in __anonb1d1125b0502()
3730 you.increase_duration(DUR_FIRE_VULN, 15 + random2(11), 50); in __anonb1d1125b0902()
3976 you.increase_duration(DUR_BARBS, random_range(2, 4), 12); in affect_player()
H A Dart-func.h145 you.increase_duration(DUR_FIRE_VULN, 3 + random2(dam), 50); in _CEREBOV_melee_effects()
1120 you.increase_duration(DUR_FROZEN, 5 + random2(dam)); in _CHILLY_DEATH_melee_effects()
H A Dplayer-stats.cc636 you.increase_duration(DUR_PARALYSIS, 2 + random2(3)); in _handle_stat_change()
H A Dgod-passive.cc1030 you.increase_duration(dur, 20, 80); in qazlal_element_adapt()
1311 you.increase_duration(DUR_EXHAUSTED, 12 + random2(5)); in _wu_jian_trigger_serpents_lash()
H A Dplayer-act.cc765 you.increase_duration(DUR_BERSERK, berserk_duration); in go_berserk()
H A Dgod-wrath.cc800 you.increase_duration(DUR_PARALYSIS, turns, 13); in _trog_retribution()
2000 you.increase_duration(DUR_SILENCE, 5 + random2(11), 50); in _wu_jian_retribution()
H A Dmon-death.cc1610 you.increase_duration(DUR_BERSERK, bonus); in monster_die()
1619 you.increase_duration(DUR_BERSERK, bonus); in monster_die()
1625 you.increase_duration(DUR_BERSERK, bonus); in monster_die()
H A Dspl-damage.cc768 you.increase_duration(DUR_NO_POTIONS, 7 + random2(9), 15); in _cast_los_attack_spell()
2808 you.increase_duration(DUR_TOXIC_RADIANCE, 2 + random2(pow/20), 15); in cast_toxic_radiance()
3789 you.increase_duration(DUR_NOXIOUS_BOG, turns); in cast_noxious_bog()
H A Dtraps.cc453 { [] { you.increase_duration(DUR_LOWERED_WL, 5 + random2(15), 20, in __anon71a4a9f00602()
H A Dplayer.h897 void increase_duration(duration_type dur, int turns, int cap = 0,
H A Dxom.cc2689 you.increase_duration(DUR_CLEAVE, 10 + random2(sever)); in _xom_cleaving()
3399 you.increase_duration(DUR_STEALTH, 10 + random2(80)); in xom_new_level_noise_or_stealth()
H A Dmelee-attack.cc2867 you.increase_duration(DUR_LOWERED_WL, 20 + random2(20), 40); in mons_apply_attack_flavour()
H A Dmon-cast.cc844 you.increase_duration(DUR_GRASPING_ROOTS, turns); in _cast_grasping_roots()
4474 you.increase_duration(DUR_AFRAID, 10 + random2avg(pow / 10, 4)); in _mons_cause_fear()
H A Dgod-abil.cc1412 you.increase_duration(DUR_TROGS_HAND, in trog_do_trogs_hand()