Searched refs:index_uv (Results 1 – 12 of 12) sorted by relevance
/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | MDLFileData.h | 552 uint16_t index_uv[3]; member
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H A D | MDLLoader.cpp | 591 AI_SWAP2( pcTriangles[i].index_uv[0]); in InternReadFile_3DGS_MDL345() 592 AI_SWAP2( pcTriangles[i].index_uv[1]); in InternReadFile_3DGS_MDL345() 593 AI_SWAP2( pcTriangles[i].index_uv[2]); in InternReadFile_3DGS_MDL345() 677 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345() 732 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/MDL/ |
H A D | MDLFileData.h | 539 uint16_t index_uv[3]; member
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H A D | MDLLoader.cpp | 645 AI_SWAP2( pcTriangles[i].index_uv[0]); in InternReadFile_3DGS_MDL345() 646 AI_SWAP2( pcTriangles[i].index_uv[1]); in InternReadFile_3DGS_MDL345() 647 AI_SWAP2( pcTriangles[i].index_uv[2]); in InternReadFile_3DGS_MDL345() 731 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345() 786 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | MDLFileData.h | 564 uint16_t index_uv[3]; member
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H A D | MDLLoader.cpp | 621 AI_SWAP2( pcTriangles[i].index_uv[0]); in InternReadFile_3DGS_MDL345() 622 AI_SWAP2( pcTriangles[i].index_uv[1]); in InternReadFile_3DGS_MDL345() 623 AI_SWAP2( pcTriangles[i].index_uv[2]); in InternReadFile_3DGS_MDL345() 707 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345() 762 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345()
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/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/MDL/ |
H A D | MDLFileData.h | 539 uint16_t index_uv[3]; member
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H A D | MDLLoader.cpp | 643 AI_SWAP2(pcTriangles[i].index_uv[0]); in InternReadFile_3DGS_MDL345() 644 AI_SWAP2(pcTriangles[i].index_uv[1]); in InternReadFile_3DGS_MDL345() 645 AI_SWAP2(pcTriangles[i].index_uv[2]); in InternReadFile_3DGS_MDL345() 729 pcTexCoords, pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345() 784 pcTexCoords, pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | MDLFileData.h | 559 uint16_t index_uv[3]; member
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H A D | MDLLoader.cpp | 627 AI_SWAP2( pcTriangles[i].index_uv[0]); in InternReadFile_3DGS_MDL345() 628 AI_SWAP2( pcTriangles[i].index_uv[1]); in InternReadFile_3DGS_MDL345() 629 AI_SWAP2( pcTriangles[i].index_uv[2]); in InternReadFile_3DGS_MDL345() 713 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345() 768 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | MDLFileData.h | 538 uint16_t index_uv[3]; member
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H A D | MDLLoader.cpp | 628 AI_SWAP2( pcTriangles[i].index_uv[0]); in InternReadFile_3DGS_MDL345() 629 AI_SWAP2( pcTriangles[i].index_uv[1]); in InternReadFile_3DGS_MDL345() 630 AI_SWAP2( pcTriangles[i].index_uv[2]); in InternReadFile_3DGS_MDL345() 714 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345() 769 pcTexCoords,pcTriangles->index_uv[c]); in InternReadFile_3DGS_MDL345()
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