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Searched refs:inflictor (Results 1 – 25 of 987) sorted by relevance

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/dports/games/quake2-psychomod/psychomod/src/
H A Dg_combat.c25 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
33 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
40 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
47 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
54 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
61 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
728 if (CanDamage (ent, inflictor)) in T_FlashRadius()
896 T_Damage (ent, inflictor, attacker, dir, inflictor->s.origin, vec3_origin, in T_RadiusDamageDischarge()
920 if (inflictor==ent) in T_RadiusDamageFireLink()
934 ent->linked_flame=inflictor; in T_RadiusDamageFireLink()
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_interaction.cpp196 if (inflictor && inflictor->player && inflictor->player->mo != inflictor) in ClientObituary()
229 if (inflictor && inflictor->player && inflictor->player->mo != inflictor) in ClientObituary()
966 if (inflictor == NULL || !(inflictor->flags4 & MF4_SPECTRAL)) in P_DamageMobj()
973 if (inflictor && mod == NAME_Ice && !(inflictor->flags7 & MF7_ICESHATTER)) in P_DamageMobj()
1056 if (inflictor) in P_DamageMobj()
1067 if (inflictor->FriendPlayer == 0 && !target->IsHostile(inflictor)) in P_DamageMobj()
1147 if (inflictor && inflictor->projectileKickback) in P_DamageMobj()
1192 && (inflictor == NULL || !(inflictor->flags5 & MF5_NOFORWARDFALL)) in P_DamageMobj()
1411 if (inflictor && inflictor->DeathType != NAME_None) mod = inflictor->DeathType; in P_DamageMobj()
1418 if (!inflictor || in P_DamageMobj()
[all …]
/dports/games/quake2-rogue/quake2-rogue-3.20/
H A Dg_combat.c36 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
44 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
51 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
58 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
65 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
72 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
368 if ((inflictor) && (!strcmp(inflictor->classname, "tesla"))) in M_ReactToDamage()
372 TargetTesla (targ, inflictor); in M_ReactToDamage()
797 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
886 tr = gi.trace (inflictor->s.origin, NULL, NULL, ent->s.origin, inflictor, MASK_SOLID); in T_RadiusNukeDamage()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/
H A Dg_combat.c36 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
44 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
51 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
58 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
65 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
72 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
368 if ((inflictor) && (!strcmp(inflictor->classname, "tesla"))) in M_ReactToDamage()
372 TargetTesla (targ, inflictor); in M_ReactToDamage()
797 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
886 tr = gi.trace (inflictor->s.origin, NULL, NULL, ent->s.origin, inflictor, MASK_SOLID); in T_RadiusNukeDamage()
[all …]
/dports/games/quetoo/quetoo-0.6.1/src/qmass/
H A Dg_combat.c46 qboolean CanDamage(edict_t *targ, edict_t *inflictor){ in CanDamage() argument
54 trace = gi.trace(inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
62 …trace = gi.trace(inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_SO… in CanDamage()
69 trace = gi.trace(inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
76 trace = gi.trace(inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
83 trace = gi.trace(inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
90 trace = gi.trace(inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
372 Killed(targ, inflictor, attacker, take, point); in T_Damage()
415 VectorSubtract(inflictor->s.origin, v, v); in T_RadiusDamage()
420 if(CanDamage(ent, inflictor)){ in T_RadiusDamage()
[all …]
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/progs/
H A Dcombat.qc21 float(entity targ, entity inflictor) CanDamage =
34 traceline(inflictor.origin, targ.origin, TRUE, self);
152 targ.dmg_inflictor = inflictor;
155 damage_inflictor = inflictor;
161 dir = targ.origin - (inflictor.absmin + inflictor.absmax) * 0.5;
201 inflictor.classname !="door")
206 (targ != attacker)&& inflictor.classname !="door")
258 head = findradius(inflictor.origin, damage+40);
272 points = 0.5*vlen (inflictor.origin - org);
281 if (CanDamage (head, inflictor))
[all …]
/dports/games/quake-source/quake-source-1.01_1/qw/
H A Dcombat.qc21 float(entity targ, entity inflictor) CanDamage =
34 traceline(inflictor.origin, targ.origin, TRUE, self);
152 targ.dmg_inflictor = inflictor;
155 damage_inflictor = inflictor;
161 dir = targ.origin - (inflictor.absmin + inflictor.absmax) * 0.5;
201 inflictor.classname !="door")
206 (targ != attacker)&& inflictor.classname !="door")
258 head = findradius(inflictor.origin, damage+40);
272 points = 0.5*vlen (inflictor.origin - org);
281 if (CanDamage (head, inflictor))
[all …]
/dports/games/quake-data/quake-data-1.0.6_2/qw/
H A Dcombat.qc21 float(entity targ, entity inflictor) CanDamage =
34 traceline(inflictor.origin, targ.origin, TRUE, self);
152 targ.dmg_inflictor = inflictor;
155 damage_inflictor = inflictor;
161 dir = targ.origin - (inflictor.absmin + inflictor.absmax) * 0.5;
201 inflictor.classname !="door")
206 (targ != attacker)&& inflictor.classname !="door")
258 head = findradius(inflictor.origin, damage+40);
272 points = 0.5*vlen (inflictor.origin - org);
281 if (CanDamage (head, inflictor))
[all …]
/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/
H A Dg_combat.c13 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
23 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
31 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
38 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
45 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
52 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
59 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
308 || targ->groundentity == inflictor) in T_Damage()
529 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
535 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/
H A Dg_combat.c13 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
23 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
31 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
38 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
45 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
52 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
59 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
308 || targ->groundentity == inflictor) in T_Damage()
529 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
535 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_functions.h524 extern void NPC_Pain (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, vec3_t point,…
538 extern void NPC_GM_Pain (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, vec3_t poin…
541 extern void PlayerPain (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, vec3_t poin…
581 extern void player_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage,…
583 extern void ExplodeDeath (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage…
585 extern void turret_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage,…
586 extern void funcGlassDie (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage…
592 extern void camera_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage,…
593 extern void Mark1_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, …
606 void GEntity_PainFunc(gentity_t *self, gentity_t *inflictor, gentity_t *attacker, vec3_t point, int…
[all …]
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_functions.h618 extern void player_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage,…
620 extern void ExplodeDeath (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage…
622 extern void turret_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage,…
623 extern void funcGlassDie (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage…
628 extern void maglock_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage…
629 extern void camera_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage,…
630 extern void Mark1_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, …
634 extern void thermal_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage…
635 extern void eweb_die (gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int damage, i…
643 void GEntity_PainFunc(gentity_t *self, gentity_t *inflictor, gentity_t *attacker, const vec3_t poin…
[all …]
/dports/games/alienarena/alienarena-7.66/source/game/
H A Dg_combat.c36 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
46 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
54 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
61 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
68 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
75 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
82 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
466 Killed (targ, inflictor, attacker, take, point); in T_Damage()
516 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
522 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/alienarena-data/alienarena-7.66/source/game/
H A Dg_combat.c36 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
46 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
54 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
61 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
68 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
75 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
82 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
466 Killed (targ, inflictor, attacker, take, point); in T_Damage()
516 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
522 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/
H A Dg_combat.c13 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
23 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
31 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
38 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
45 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
52 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
59 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
599 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
605 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
608 …T_Damage (ent, inflictor, attacker, dir, inflictor->s.origin, vec3_origin, (int)points, (int)point… in T_RadiusDamage()
[all …]
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DEntityEx.Damage.vc76 else if (!inflictor || !inflictor.bDamageInvulnerable)
82 if (inflictor && inflictor.bPierceArmor)
90 if (!inflictor || !inflictor.bSpectral)
134 if (inflictor)
176 if (inflictor && inflictor != self && bColideWithThings &&
307 if (!inflictor || !inflictor.bConditionalFireDamage ||
332 Died(source, inflictor);
354 (inflictor && inflictor.bForcePain)))
356 if (inflictor && inflictor.bLightning)
378 if (inflictor && inflictor.bHowlVictims)
[all …]
/dports/games/qcc/send/v101qc/
H A Dcombat.qc18 float(entity targ, entity inflictor) CanDamage =
31 traceline(inflictor.origin, targ.origin, TRUE, self);
34 traceline(inflictor.origin, targ.origin + '15 15 0', TRUE, self);
98 The damage is coming from inflictor, but get mad at attacker
139 targ.dmg_inflictor = inflictor;
145 dir = targ.origin - (inflictor.absmin + inflictor.absmax) * 0.5;
218 head = findradius(inflictor.origin, damage+40);
227 points = 0.5*vlen (inflictor.origin - org);
235 if (CanDamage (head, inflictor))
238 T_Damage (head, inflictor, attacker, points*0.5);
[all …]
/dports/games/quake-source/quake-source-1.01_1/send/v101qc/
H A Dcombat.qc18 float(entity targ, entity inflictor) CanDamage =
31 traceline(inflictor.origin, targ.origin, TRUE, self);
34 traceline(inflictor.origin, targ.origin + '15 15 0', TRUE, self);
98 The damage is coming from inflictor, but get mad at attacker
139 targ.dmg_inflictor = inflictor;
145 dir = targ.origin - (inflictor.absmin + inflictor.absmax) * 0.5;
218 head = findradius(inflictor.origin, damage+40);
227 points = 0.5*vlen (inflictor.origin - org);
235 if (CanDamage (head, inflictor))
238 T_Damage (head, inflictor, attacker, points*0.5);
[all …]
/dports/games/quake2lnx/quake2-r0.16.2/src/game/
H A Dg_combat.c32 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
42 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
50 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
57 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
64 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
71 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
78 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
502 Killed (targ, inflictor, attacker, take, point); in T_Damage()
564 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
570 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/quake2max/Quake2maX_0.45-src_unix/game/
H A Dg_combat.c32 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
42 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
50 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
57 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
64 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
71 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
78 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
501 Killed (targ, inflictor, attacker, take, point); in T_Damage()
563 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
569 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/quake2-xatrix/quake2-xatrix-3.20/
H A Dg_combat.c13 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
23 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
31 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
38 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
45 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
52 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
59 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
106 targ->die (targ, inflictor, attacker, damage, point); in Killed()
547 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
553 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/quake2-source/quake2-r0.16.2/src/ctf/
H A Dg_combat.c32 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
42 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
50 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
57 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
64 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
71 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
78 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
522 Killed (targ, inflictor, attacker, take, point); in T_Damage()
584 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
590 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/
H A Dg_combat.c32 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
42 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
50 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
57 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
64 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
71 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
78 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
521 Killed (targ, inflictor, attacker, take, point); in T_Damage()
583 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
589 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/
H A Dg_combat.c32 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
42 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
50 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
57 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
64 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
71 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
78 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
522 Killed (targ, inflictor, attacker, take, point); in T_Damage()
584 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
590 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]
/dports/games/quake2-data/quake2-data-3.20_3/
H A Dg_combat.c13 qboolean CanDamage (edict_t *targ, edict_t *inflictor) in CanDamage() argument
23 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
31 …trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, targ->s.origin, inflictor, MASK_S… in CanDamage()
38 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
45 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
52 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
59 trace = gi.trace (inflictor->s.origin, vec3_origin, vec3_origin, dest, inflictor, MASK_SOLID); in CanDamage()
106 targ->die (targ, inflictor, attacker, damage, point); in Killed()
544 VectorSubtract (inflictor->s.origin, v, v); in T_RadiusDamage()
550 if (CanDamage (ent, inflictor)) in T_RadiusDamage()
[all …]

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