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Searched refs:init_rain (Results 1 – 5 of 5) sorted by relevance

/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOWORLDMT.h126 int init_rain; variable
/dports/x11/xlockmore/xlockmore-5.67/modes/
H A Drain.c203 init_rain(ModeInfo * mi) in init_rain() function
/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOWORLD_Z.cpp291 init_rain = 0; in init_para()
555 if( newRainScale != init_rain ) in draw_weather_effects()
605 init_rain = newRainScale; in draw_weather_effects()
/dports/x11/xlockmore/xlockmore-5.67/xlock/
H A Dmode.c597 {(char *) "rain", init_rain, draw_rain, release_rain,
598 refresh_rain, init_rain, (ModeHook *) NULL, &rain_opts,
H A Dmode.h1347 extern ModeHook init_rain;