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Searched refs:init_system_cursor32 (Results 1 – 1 of 1) sorted by relevance

/dports/games/warzone2100/warzone2100/lib/sdl/
H A Dcursors_sdl.cpp1312 SDL_Cursor *init_system_cursor32(CURSOR cur) in init_system_cursor32() function
1399 aCursors[CURSOR_ARROW] = init_system_cursor32(CURSOR_ARROW); in sdlInitColoredCursors()
1401 aCursors[CURSOR_SIGHT] = init_system_cursor32(CURSOR_SIGHT); in sdlInitColoredCursors()
1421 aCursors[CURSOR_MENU] = init_system_cursor32(CURSOR_MENU); in sdlInitColoredCursors()
1436 aCursors[CURSOR_ARROW] = init_system_cursor32(CURSOR_ARROW); in sdlInitCursors()
1437 aCursors[CURSOR_DEST] = init_system_cursor32(CURSOR_DEST); in sdlInitCursors()
1448 aCursors[CURSOR_BOMB] = init_system_cursor32(CURSOR_BOMB); in sdlInitCursors()
1453 aCursors[CURSOR_FIX] = init_system_cursor32(CURSOR_FIX); in sdlInitCursors()
1455 aCursors[CURSOR_JAM] = init_system_cursor32(CURSOR_JAM); in sdlInitCursors()
1458 aCursors[CURSOR_MENU] = init_system_cursor32(CURSOR_MENU); in sdlInitCursors()
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