Searched refs:inputIsSet (Results 1 – 5 of 5) sorted by relevance
32 bool inputIsSet = false; member
312 const bool inputRegionChanged = source->inputIsSet; in swapStates()382 target->inputIsSet = true; in swapStates()649 pending.inputIsSet = true; in setInput()
154 surface->d_func()->subSurfacePending.inputIsSet = false; in create()
30 bool inputIsSet = false; member
290 pending.inputIsSet = true; in surface_set_input_region()484 if (inputIsSet) { in mergeInto()486 target->inputIsSet = true; in mergeInto()