Searched refs:inputKeyName (Results 1 – 1 of 1) sorted by relevance
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/platform/sdl/ |
H A D | window.cpp | 1168 string inputKeyName = SDL_GetKeyName((SDL_Keycode)key); in isAllowedInputTextKey() local 1169 …ractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key,inputKeyName.c_str(),result); in isAllowedInputTextKey() 1170 …ractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key,inputKeyName.c_str(),result); in isAllowedInputTextKey() 1230 string inputKeyName = SDL_GetKeyName(key); in isAllowedInputTextKey() local 1231 …ractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key,inputKeyName.c_str(),result); in isAllowedInputTextKey() 1232 …ractFileFromDirectoryPath(__FILE__).c_str(),__FUNCTION__,__LINE__,key,inputKeyName.c_str(),result); in isAllowedInputTextKey()
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