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Searched refs:inputLoseFocus (Results 1 – 17 of 17) sorted by relevance

/dports/games/warzone2100/warzone2100/tests/
H A Divis_linktest.cpp75 inputLoseFocus(); // remove it from input stream in mainLoop()
/dports/games/warzone2100/warzone2100/lib/framework/
H A Dinput.h179 void inputLoseFocus();
/dports/games/warzone2100/warzone2100/lib/widget/
H A Deditbox.cpp464 inputLoseFocus(); // clear the input buffer. in run()
474 inputLoseFocus(); // clear the input buffer. in run()
H A Ddropdown.cpp106 inputLoseFocus(); // clear the input buffer. in run()
H A Dform.cpp503 inputLoseFocus(); // clear the input buffer. in run()
/dports/games/warzone2100/warzone2100/src/
H A Dchallenge.cpp378 inputLoseFocus(); in closeChallenges()
H A Dkeyedit.cpp147 inputLoseFocus(); in runInGameKeyMapEditor()
H A Dloadsave.cpp440 inputLoseFocus(); in closeLoadSave()
H A Dintelmap.cpp1266 inputLoseFocus(); in intRunIntelMap()
H A Dmusicmanager.cpp885 inputLoseFocus(); in runInGameMusicManager()
H A Dmain.cpp1095 inputLoseFocus(); // remove it from input stream in mainLoop()
H A Dmultimenu.cpp1240 inputLoseFocus(); in intProcessMultiMenu()
H A Dhci.cpp1170 inputLoseFocus(); in intRunWidgets()
H A Dfrontend.cpp104 inputLoseFocus(); // clear the input buffer. in CancelPressed()
H A Ddesign.cpp3608 inputLoseFocus(); in intRunDesign()
H A Dmultiint.cpp4569 inputLoseFocus(); // remove the mousepress from the input stream. in run()
/dports/games/warzone2100/warzone2100/lib/sdl/
H A Dmain_sdl.cpp1072 void inputLoseFocus(void) in inputLoseFocus() function