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Searched refs:input_extra (Results 1 – 7 of 7) sorted by relevance

/dports/games/libretro-beetle_bsnes/beetle-bsnes-libretro-b65ded5bde278c18af538c687db9b72c995b220a/mednafen/sound/
H A DFir_Resampler.cpp159 long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); in input_needed() local
160 if ( input_extra < 0 ) in input_needed()
161 input_extra = 0; in input_needed()
162 return input_extra; in input_needed()
/dports/audio/libgme/game-music-emu-0.6.1/gme/
H A DFir_Resampler.cpp159 long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); in input_needed() local
160 if ( input_extra < 0 ) in input_needed()
161 input_extra = 0; in input_needed()
162 return input_extra; in input_needed()
/dports/games/zdoom/zdoom-2.8.1/game-music-emu/gme/
H A DFir_Resampler.cpp159 long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); in input_needed() local
160 if ( input_extra < 0 ) in input_needed()
161 input_extra = 0; in input_needed()
162 return input_extra; in input_needed()
/dports/emulators/mednafen/mednafen/src/sound/
H A DFir_Resampler.cpp159 long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); in input_needed() local
160 if ( input_extra < 0 ) in input_needed()
161 input_extra = 0; in input_needed()
162 return input_extra; in input_needed()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/gme/gme/
H A DFir_Resampler.cpp159 long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); in input_needed() local
160 if ( input_extra < 0 ) in input_needed()
161 input_extra = 0; in input_needed()
162 return input_extra; in input_needed()
/dports/multimedia/audacious-plugins/audacious-plugins-4.1/src/console/
H A DFir_Resampler.cc159 long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); in input_needed() local
160 if ( input_extra < 0 ) in input_needed()
161 input_extra = 0; in input_needed()
162 return input_extra; in input_needed()
/dports/audio/zmusic/ZMusic-1.1.8/thirdparty/game-music-emu/gme/
H A DFir_Resampler.cpp159 long input_extra = input_count - (write_pos - &buf [(width_ - 1) * stereo]); in input_needed() local
160 if ( input_extra < 0 ) in input_needed()
161 input_extra = 0; in input_needed()
162 return input_extra; in input_needed()