/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 203 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED16() 237 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED16() 238 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED16() 244 m_pointCache[insertIndex].reactions_cache[1] = my; in ATTRIBUTE_ALIGNED16() 245 m_pointCache[insertIndex].reactions_cache[2] = mz; in ATTRIBUTE_ALIGNED16() 246 m_pointCache[insertIndex].reactions_cache[3] = mf; in ATTRIBUTE_ALIGNED16() 247 m_pointCache[insertIndex].reactions_cache[4] = mg; in ATTRIBUTE_ALIGNED16() 248 m_pointCache[insertIndex].reactions_cache[5] = mh; in ATTRIBUTE_ALIGNED16() 251 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED16() 253 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED16() [all …]
|
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 163 void replaceContactPoint(const btManifoldPoint& newPoint,int insertIndex) in ATTRIBUTE_ALIGNED128() 169 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED128() 178 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED128() 180 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED128() 182 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED128() 183 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED128() 184 m_pointCache[insertIndex].m_appliedImpulseLateral1 = appliedLateralImpulse1; in ATTRIBUTE_ALIGNED128() 185 m_pointCache[insertIndex].m_appliedImpulseLateral2 = appliedLateralImpulse2; in ATTRIBUTE_ALIGNED128() 192 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED128() 194 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED128() [all …]
|
H A D | btPersistentManifold.cpp | 170 int insertIndex = getNumContacts(); in addManifoldPoint() local 171 if (insertIndex == MANIFOLD_CACHE_SIZE) in addManifoldPoint() 175 insertIndex = sortCachedPoints(newPoint); in addManifoldPoint() 177 insertIndex = 0; in addManifoldPoint() 179 if (insertIndex < 0 || insertIndex >= MANIFOLD_CACHE_SIZE) in addManifoldPoint() 180 insertIndex = 0; in addManifoldPoint() 181 clearUserCache(m_pointCache[insertIndex]); in addManifoldPoint() 186 if (insertIndex < 0 || insertIndex >= MANIFOLD_CACHE_SIZE) in addManifoldPoint() 187 insertIndex = 0; in addManifoldPoint() 191 m_pointCache[insertIndex] = newPoint; in addManifoldPoint() [all …]
|
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 175 void replaceContactPoint(const btManifoldPoint& newPoint,int insertIndex) in ATTRIBUTE_ALIGNED128() 181 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED128() 182 btScalar appliedImpulse = m_pointCache[insertIndex].m_appliedImpulse; in ATTRIBUTE_ALIGNED128() 190 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED128() 192 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED128() 194 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED128() 195 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED128() 199 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED128() 204 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED128() 206 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED128() [all …]
|
H A D | btPersistentManifold.cpp | 215 int insertIndex = getNumContacts(); in addManifoldPoint() local 216 if (insertIndex == MANIFOLD_CACHE_SIZE) in addManifoldPoint() 220 insertIndex = sortCachedPoints(newPoint); in addManifoldPoint() 222 insertIndex = 0; in addManifoldPoint() 224 clearUserCache(m_pointCache[insertIndex]); in addManifoldPoint() 232 if (insertIndex<0) in addManifoldPoint() 233 insertIndex=0; in addManifoldPoint() 235 btAssert(m_pointCache[insertIndex].m_userPersistentData==0); in addManifoldPoint() 236 m_pointCache[insertIndex] = newPoint; in addManifoldPoint() 237 return insertIndex; in addManifoldPoint()
|
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 163 void replaceContactPoint(const btManifoldPoint& newPoint,int insertIndex) in ATTRIBUTE_ALIGNED128() 169 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED128() 178 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED128() 180 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED128() 182 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED128() 183 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED128() 184 m_pointCache[insertIndex].m_appliedImpulseLateral1 = appliedLateralImpulse1; in ATTRIBUTE_ALIGNED128() 185 m_pointCache[insertIndex].m_appliedImpulseLateral2 = appliedLateralImpulse2; in ATTRIBUTE_ALIGNED128() 192 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED128() 194 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED128() [all …]
|
H A D | btPersistentManifold.cpp | 170 int insertIndex = getNumContacts(); in addManifoldPoint() local 171 if (insertIndex == MANIFOLD_CACHE_SIZE) in addManifoldPoint() 175 insertIndex = sortCachedPoints(newPoint); in addManifoldPoint() 177 insertIndex = 0; in addManifoldPoint() 179 clearUserCache(m_pointCache[insertIndex]); in addManifoldPoint() 187 if (insertIndex<0) in addManifoldPoint() 188 insertIndex=0; in addManifoldPoint() 190 btAssert(m_pointCache[insertIndex].m_userPersistentData==0); in addManifoldPoint() 191 m_pointCache[insertIndex] = newPoint; in addManifoldPoint() 192 return insertIndex; in addManifoldPoint()
|
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 152 void replaceContactPoint(const btManifoldPoint& newPoint,int insertIndex) in ATTRIBUTE_ALIGNED16() 158 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED16() 159 btScalar appliedImpulse = m_pointCache[insertIndex].m_appliedImpulse; in ATTRIBUTE_ALIGNED16() 164 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED16() 166 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED16() 168 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED16() 169 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED16() 170 m_pointCache[insertIndex].m_appliedImpulseLateral1 = appliedLateralImpulse1; in ATTRIBUTE_ALIGNED16() 173 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED16() 175 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED16() [all …]
|
H A D | btPersistentManifold.cpp | 170 int insertIndex = getNumContacts(); in addManifoldPoint() local 171 if (insertIndex == MANIFOLD_CACHE_SIZE) in addManifoldPoint() 175 insertIndex = sortCachedPoints(newPoint); in addManifoldPoint() 177 insertIndex = 0; in addManifoldPoint() 179 clearUserCache(m_pointCache[insertIndex]); in addManifoldPoint() 187 if (insertIndex<0) in addManifoldPoint() 188 insertIndex=0; in addManifoldPoint() 190 btAssert(m_pointCache[insertIndex].m_userPersistentData==0); in addManifoldPoint() 191 m_pointCache[insertIndex] = newPoint; in addManifoldPoint() 192 return insertIndex; in addManifoldPoint()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 175 void replaceContactPoint(const btManifoldPoint& newPoint,int insertIndex) in ATTRIBUTE_ALIGNED16() 181 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED16() 182 btScalar appliedImpulse = m_pointCache[insertIndex].m_appliedImpulse; in ATTRIBUTE_ALIGNED16() 190 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED16() 192 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED16() 193 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED16() 194 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED16() 195 m_pointCache[insertIndex].m_appliedImpulseLateral1 = appliedLateralImpulse1; in ATTRIBUTE_ALIGNED16() 199 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED16() 201 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED16() [all …]
|
H A D | btPersistentManifold.cpp | 215 int insertIndex = getNumContacts(); in addManifoldPoint() local 216 if (insertIndex == MANIFOLD_CACHE_SIZE) in addManifoldPoint() 220 insertIndex = sortCachedPoints(newPoint); in addManifoldPoint() 222 insertIndex = 0; in addManifoldPoint() 224 clearUserCache(m_pointCache[insertIndex]); in addManifoldPoint() 232 if (insertIndex<0) in addManifoldPoint() 233 insertIndex=0; in addManifoldPoint() 235 btAssert(m_pointCache[insertIndex].m_userPersistentData==0); in addManifoldPoint() 236 m_pointCache[insertIndex] = newPoint; in addManifoldPoint() 237 return insertIndex; in addManifoldPoint()
|
/dports/devel/bullet/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 197 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED16() 199 btScalar prevRHS = m_pointCache[insertIndex].m_prevRHS; in ATTRIBUTE_ALIGNED16() 212 btScalar mu = m_pointCache[insertIndex].m_combinedFriction; in ATTRIBUTE_ALIGNED16() 223 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED16() 225 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED16() 226 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED16() 227 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED16() 228 m_pointCache[insertIndex].m_prevRHS = prevRHS; in ATTRIBUTE_ALIGNED16() 233 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED16() 235 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED16() [all …]
|
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 197 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED16() 199 btScalar prevRHS = m_pointCache[insertIndex].m_prevRHS; in ATTRIBUTE_ALIGNED16() 212 btScalar mu = m_pointCache[insertIndex].m_combinedFriction; in ATTRIBUTE_ALIGNED16() 223 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED16() 225 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED16() 226 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED16() 227 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED16() 228 m_pointCache[insertIndex].m_prevRHS = prevRHS; in ATTRIBUTE_ALIGNED16() 233 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED16() 235 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED16() [all …]
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 197 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED16() 199 btScalar prevRHS = m_pointCache[insertIndex].m_prevRHS; in ATTRIBUTE_ALIGNED16() 212 btScalar mu = m_pointCache[insertIndex].m_combinedFriction; in ATTRIBUTE_ALIGNED16() 223 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED16() 225 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED16() 226 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED16() 227 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED16() 228 m_pointCache[insertIndex].m_prevRHS = prevRHS; in ATTRIBUTE_ALIGNED16() 233 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED16() 235 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED16() [all …]
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 197 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED16() 199 btScalar prevRHS = m_pointCache[insertIndex].m_prevRHS; in ATTRIBUTE_ALIGNED16() 212 btScalar mu = m_pointCache[insertIndex].m_combinedFriction; in ATTRIBUTE_ALIGNED16() 223 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED16() 225 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED16() 226 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED16() 227 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED16() 228 m_pointCache[insertIndex].m_prevRHS = prevRHS; in ATTRIBUTE_ALIGNED16() 233 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED16() 235 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED16() [all …]
|
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/NarrowPhaseCollision/ |
H A D | btPersistentManifold.h | 197 int lifeTime = m_pointCache[insertIndex].getLifeTime(); in ATTRIBUTE_ALIGNED16() 199 btScalar prevRHS = m_pointCache[insertIndex].m_prevRHS; in ATTRIBUTE_ALIGNED16() 212 btScalar mu = m_pointCache[insertIndex].m_combinedFriction; in ATTRIBUTE_ALIGNED16() 223 void* cache = m_pointCache[insertIndex].m_userPersistentData; in ATTRIBUTE_ALIGNED16() 225 m_pointCache[insertIndex] = newPoint; in ATTRIBUTE_ALIGNED16() 226 m_pointCache[insertIndex].m_userPersistentData = cache; in ATTRIBUTE_ALIGNED16() 227 m_pointCache[insertIndex].m_appliedImpulse = appliedImpulse; in ATTRIBUTE_ALIGNED16() 228 m_pointCache[insertIndex].m_prevRHS = prevRHS; in ATTRIBUTE_ALIGNED16() 233 m_pointCache[insertIndex].m_lifeTime = lifeTime; in ATTRIBUTE_ALIGNED16() 235 clearUserCache(m_pointCache[insertIndex]); in ATTRIBUTE_ALIGNED16() [all …]
|
/dports/devel/okteta/okteta-0.26.6/gui/controller/ |
H A D | dropper.cpp | 133 Address insertIndex = tableCursor->realIndex(); in handleInternalDrag() local 140 if (selection.end() < insertIndex) { in handleInternalDrag() 141 newCursorIndex = insertIndex; in handleInternalDrag() 143 selection.set(selection.nextBehindEnd(), insertIndex - 1); in handleInternalDrag() 144 insertIndex = firstIndex; in handleInternalDrag() 146 newCursorIndex = insertIndex + selection.width(); in handleInternalDrag() 149 const bool success = byteArrayModel->swap(insertIndex, selection); in handleInternalDrag() 167 AddressRange overwriteRange = AddressRange::fromWidth(insertIndex, data.size()); in handleInternalDrag() 174 … byteArrayModel->insert(insertIndex, reinterpret_cast<const Byte*>(data.constData()), data.size()); in handleInternalDrag()
|
/dports/misc/usd/USD-21.11/pxr/imaging/hdx/shaders/ |
H A D | oitResolveImageShader.glslfx | 66 int insertIndex = numDepths; 68 while (insertIndex > 0 && sortedDepth[insertIndex - 1] < currentDepth) { 69 sortedDepth[insertIndex] = sortedDepth[insertIndex - 1]; 70 sortedColor[insertIndex] = sortedColor[insertIndex - 1]; 71 insertIndex -= 1; 73 sortedColor[insertIndex] = hdxOitDataBuffer[nodeIndex]; 74 sortedDepth[insertIndex] = hdxOitDepthBuffer[nodeIndex];
|
/dports/sysutils/istio/istio-1.6.7/vendor/github.com/antlr/antlr4/runtime/CSharp/runtime/CSharp/Antlr4.Runtime/Dfa/ |
H A D | SparseEdgeMap.cs | 130 int insertIndex = -index - 1; in Put() 131 if (Count < MaxSparseSize && insertIndex == Count) in Put() 134 keys[insertIndex] = key; in Put() 151 … System.Array.Copy(resized.keys, insertIndex, resized.keys, insertIndex + 1, Count - insertIndex); in Put() 152 resized.keys[insertIndex] = key; in Put() 153 resized.values.Insert(insertIndex, value); in Put()
|
/dports/devel/bullet/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3ContactCache.cpp | 157 int insertIndex = getNumContacts(); 158 if (insertIndex == MANIFOLD_CACHE_SIZE) 162 insertIndex = sortCachedPoints(newPoint); 164 insertIndex = 0; 166 clearUserCache(m_pointCache[insertIndex]); 174 if (insertIndex<0) 175 insertIndex=0; 178 m_pointCache[insertIndex] = newPoint; 179 return insertIndex;
|
/dports/devel/py-bullet3/bullet3-3.21/src/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3ContactCache.cpp | 157 int insertIndex = getNumContacts(); 158 if (insertIndex == MANIFOLD_CACHE_SIZE) 162 insertIndex = sortCachedPoints(newPoint); 164 insertIndex = 0; 166 clearUserCache(m_pointCache[insertIndex]); 174 if (insertIndex<0) 175 insertIndex=0; 178 m_pointCache[insertIndex] = newPoint; 179 return insertIndex;
|
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3ContactCache.cpp | 157 int insertIndex = getNumContacts(); 158 if (insertIndex == MANIFOLD_CACHE_SIZE) 162 insertIndex = sortCachedPoints(newPoint); 164 insertIndex = 0; 166 clearUserCache(m_pointCache[insertIndex]); 174 if (insertIndex<0) 175 insertIndex=0; 178 m_pointCache[insertIndex] = newPoint; 179 return insertIndex;
|
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision/ |
H A D | b3ContactCache.cpp | 157 int insertIndex = getNumContacts(); 158 if (insertIndex == MANIFOLD_CACHE_SIZE) 162 insertIndex = sortCachedPoints(newPoint); 164 insertIndex = 0; 166 clearUserCache(m_pointCache[insertIndex]); 174 if (insertIndex<0) 175 insertIndex=0; 178 m_pointCache[insertIndex] = newPoint; 179 return insertIndex;
|
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/ |
H A D | FCDEffectPass.cpp | 129 size_t insertIndex; in AddRenderState() local 130 for (insertIndex = 0; insertIndex < stateCount; ++insertIndex) in AddRenderState() 132 if (type < states[insertIndex]->GetType()) break; in AddRenderState() 134 states.insert(insertIndex, state); in AddRenderState()
|
/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.ui/bundles/org.eclipse.ui.workbench/Eclipse UI/org/eclipse/ui/internal/ |
H A D | ActionSetActionBars.java | 138 int insertIndex = 0; in findAlphabeticalOrder() local 141 while (insertIndex < items.length) { in findAlphabeticalOrder() 142 IContributionItem item = items[insertIndex]; in findAlphabeticalOrder() 146 ++insertIndex; in findAlphabeticalOrder() 150 for (int i = insertIndex + 1; i < items.length; i++) { in findAlphabeticalOrder() 163 insertIndex = i; in findAlphabeticalOrder() 166 if (insertIndex >= items.length) { in findAlphabeticalOrder() 169 return items[insertIndex]; in findAlphabeticalOrder()
|