Searched refs:insta_rockets (Results 1 – 22 of 22) sorted by relevance
1083 …(classbased->value && !(rocket_arena->integer || instagib->integer || insta_rockets->value || exce… in ACESP_PutClientInServer()1127 …if(classbased->value && !(rocket_arena->integer || instagib->integer || insta_rockets->value || ex… in ACESP_PutClientInServer()1139 …(classbased->value && !(rocket_arena->integer || instagib->integer || insta_rockets->value || exce… in ACESP_PutClientInServer()
900 if ( insta_rockets->integer ) in ACEAI_ChooseWeapon()
1058 && !rocket_arena->integer && !insta_rockets->integer ) in ACEMV_Attack()
131 if ( instagib->integer || rocket_arena->integer || insta_rockets->integer ) in Pickup_Weapon()531 || rocket_arena->integer || insta_rockets->integer ) in Drop_Weapon()797 if ( instagib->integer || insta_rockets->integer ) in weapon_disruptor_fire()851 || insta_rockets->integer ) ) in weapon_disruptor_fire()1114 …if ( (!( dmflags->integer & DF_INFINITE_AMMO )) && !rocket_arena->integer && !insta_rockets->integ… in Weapon_RocketLauncher_Fire()
203 insta_rockets = gi.cvar ("insta_rockets", "0", CVAR_LATCH | CVAR_GAMEINFO | CVARDOC_BOOL); in InitGame()
392 if ( instagib->integer || insta_rockets->integer ) in Reset_player()
634 if ((!deathmatch->value) || instagib->integer || rocket_arena->integer || insta_rockets->value) in TossClientWeapon()1121 else if (insta_rockets->integer ) in InitClientPersistant()2134 …(classbased->value && !(rocket_arena->integer || instagib->integer || insta_rockets->value || exce… in PutClientInServer()2178 …if(classbased->value && !(rocket_arena->integer || instagib->integer || insta_rockets->value || ex… in PutClientInServer()2190 …(classbased->value && !(rocket_arena->integer || instagib->integer || insta_rockets->value || exce… in PutClientInServer()
62 cvar_t *insta_rockets; variable
640 extern cvar_t *insta_rockets;
1132 if(excessive->integer || instagib->integer || rocket_arena->integer || insta_rockets->integer ) in SpawnItem()
2050 if ( instagib->integer || insta_rockets->integer ) in fire_deathball()