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Searched refs:interactedByMonster (Results 1 – 10 of 10) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dacttorch.cpp164 Entity* monster = uidToEntity(my->interactedByMonster); in actTorch()
H A Dentity_editor.cpp272 interactedByMonster(skill[47]), in Entity()
H A Dactitem.cpp155 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actItem()
H A Dmechanisms.cpp190 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actSwitch()
H A Dentity.hpp218 Sint32& interactedByMonster; //skill[47] for use with monsterAllyInteractTarget member in Entity
H A Ditem_tool.cpp77 Entity* monsterInteracting = uidToEntity(entity.interactedByMonster); in applyLockpick()
H A Dactbeartrap.cpp702 Entity* monsterInteracting = uidToEntity(my->interactedByMonster); in actBomb()
H A Ditems.cpp2977 item->interactNPCUid = static_cast<Uint32>(entity->interactedByMonster); in newItemFromEntity()
4365 if ( newArmor.interactNPCUid == FollowerMenu.entityToInteractWith->interactedByMonster ) in isThisABetterArmor()
H A Dactmonster.cpp9453 …FollowerMenu.entityToInteractWith->interactedByMonster = getUID(); // set the remote entity to thi… in monsterAllySetInteract()
9470 if ( FollowerMenu.entityToInteractWith->interactedByMonster == 0 ) in isInteractWithMonster()
9484 interactedByMonster = 0; in clearMonsterInteract()
H A Dentity.cpp297 interactedByMonster(skill[47]), in Entity()