/dports/math/moab/fathomteam-moab-7bde9dfb84a8/test/ |
H A D | oriented_box_test.cpp | 1118 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1120 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1122 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1124 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1126 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1128 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1132 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1134 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1136 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() 1138 ASSERT( rotbox.intersect_ray( pt, dir, TOL ) ); in test_ray_intersect() [all …]
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H A D | bsp_tree_test.cpp | 1791 CHECK(!iter.intersect_ray( pt2, dir1, t_in, t_out )); in test_leaf_intersects_ray_common() 1792 CHECK(!iter.intersect_ray( pt2, dir2, t_in, t_out )); in test_leaf_intersects_ray_common() 1793 CHECK(!iter.intersect_ray( pt2, pxdir, t_in, t_out )); in test_leaf_intersects_ray_common() 1802 CHECK(!iter.intersect_ray( pt3, dir1, t_in, t_out )); in test_leaf_intersects_ray_common() 1803 CHECK(!iter.intersect_ray( pt3, dir2, t_in, t_out )); in test_leaf_intersects_ray_common() 1815 CHECK(!iter.intersect_ray( pt3, dirb, t_in, t_out )); in test_leaf_intersects_ray_common() 1857 CHECK(!iter.intersect_ray( pt5, dir1, t_in, t_out )); in test_leaf_intersects_ray_common() 1858 CHECK(!iter.intersect_ray( pt5, dir2, t_in, t_out )); in test_leaf_intersects_ray_common() 1868 CHECK(!iter.intersect_ray( pt6, dir1, t_in, t_out )); in test_leaf_intersects_ray_common() 1869 CHECK(!iter.intersect_ray( pt6, dir2, t_in, t_out )); in test_leaf_intersects_ray_common() [all …]
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H A D | adaptive_kd_tree_tests.cpp | 1279 CHECK(!iter.intersect_ray( pt2, pxdir, t_in, t_out )); in test_leaf_intersects_ray() 1280 CHECK(!iter.intersect_ray( pt2, nxdir, t_in, t_out )); in test_leaf_intersects_ray() 1281 CHECK(!iter.intersect_ray( pt2, pydir, t_in, t_out )); in test_leaf_intersects_ray() 1282 CHECK(!iter.intersect_ray( pt2, nydir, t_in, t_out )); in test_leaf_intersects_ray() 1284 CHECK(!iter.intersect_ray( pt2, nzdir, t_in, t_out )); in test_leaf_intersects_ray() 1288 CHECK(!iter.intersect_ray( pt3, dir1, t_in, t_out )); in test_leaf_intersects_ray() 1289 CHECK(!iter.intersect_ray( pt3, dir2, t_in, t_out )); in test_leaf_intersects_ray() 1290 CHECK(!iter.intersect_ray( pt3, pxdir, t_in, t_out )); in test_leaf_intersects_ray() 1292 CHECK(!iter.intersect_ray( pt3, pydir, t_in, t_out )); in test_leaf_intersects_ray() 1293 CHECK(!iter.intersect_ray( pt3, nydir, t_in, t_out )); in test_leaf_intersects_ray() [all …]
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/dports/science/axom/axom-0.6.1/src/axom/primal/tests/ |
H A D | primal_ray_intersect.cpp | 51 EXPECT_TRUE(intersect_ray(sx, nx, sy, ny, TEST_BOX2D, tmin, tmax)); in TEST() 52 EXPECT_FALSE(intersect_ray(sx, -nx, sy, -ny, TEST_BOX2D, tmin, tmax)); in TEST() 69 EXPECT_TRUE(intersect_ray(sx, nx, sy, ny, TEST_BOX2D, tmin, tmax)); in TEST() 70 EXPECT_FALSE(intersect_ray(sx, -nx, sy, -ny, TEST_BOX2D, tmin, tmax)); in TEST() 87 EXPECT_TRUE(intersect_ray(sx, nx, sy, ny, TEST_BOX2D, tmin, tmax)); in TEST() 88 EXPECT_FALSE(intersect_ray(sx, -nx, sy, -ny, TEST_BOX2D, tmin, tmax)); in TEST() 105 EXPECT_TRUE(intersect_ray(sx, nx, sy, ny, TEST_BOX2D, tmin, tmax)); in TEST() 106 EXPECT_FALSE(intersect_ray(sx, -nx, sy, -ny, TEST_BOX2D, tmin, tmax)); in TEST() 140 EXPECT_TRUE(intersect_ray(x0, nx, y0, ny, TEST_BOX2D, tmin, tmax)); in TEST() 141 EXPECT_TRUE(intersect_ray(x0, -nx, y0, -ny, TEST_BOX2D, tmin, tmax)); in TEST() [all …]
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/dports/cad/py-ezdxf/ezdxf-0.16.3/tests/test_06_math/ |
H A D | test_644_construction_circle.py | 52 assert len(circle.intersect_ray(ray1_hor)) == 0 53 assert len(circle.intersect_ray(ray2_hor)) == 0 54 assert len(circle.intersect_ray(ray1_vert)) == 0 55 assert len(circle.intersect_ray(ray2_vert)) == 0 56 assert len(circle.intersect_ray(ray3)) == 0 90 cross_points = circle.intersect_ray(ray_vert) 99 cross_points = circle.intersect_ray(ray_hor) 108 cross_points = circle.intersect_ray(ray_slope) 117 cross_points = circle.intersect_ray(ray_slope) 127 cross_points = circle.intersect_ray(ray_hor) [all …]
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/dports/science/axom/axom-0.6.1/src/axom/primal/operators/detail/ |
H A D | intersect_ray_impl.hpp | 36 inline bool intersect_ray(const primal::Ray<T, 2>& R, in intersect_ray() function 155 AXOM_HOST_DEVICE inline bool intersect_ray( in intersect_ray() function 200 AXOM_HOST_DEVICE inline bool intersect_ray( in intersect_ray() function 248 AXOM_HOST_DEVICE inline bool intersect_ray(const primal::Ray<T, DIM>& R, in intersect_ray() function 273 AXOM_HOST_DEVICE inline bool intersect_ray( in intersect_ray() function
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/platformer/player/ |
H A D | follow_camera.gd | 50 …var col_left = ds.intersect_ray(target, target + Basis(Vector3.UP, deg2rad(autoturn_ray_aperture))… 51 var col = ds.intersect_ray(target, target + delta, collision_exception) 52 …var col_right = ds.intersect_ray(target, target + Basis(Vector3.UP, deg2rad(-autoturn_ray_aperture…
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/dports/devel/godot2-tools/godot-demo-projects-2.1.4-stable/3d/platformer/ |
H A D | follow_camera.gd | 38 …var col_left = ds.intersect_ray(target, target + Matrix3(up, deg2rad(autoturn_ray_aperture)).xform… 39 var col = ds.intersect_ray(target, target + delta, collision_exception) 40 …var col_right = ds.intersect_ray(target, target + Matrix3(up, deg2rad(-autoturn_ray_aperture)).xfo…
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/dports/science/axom/axom-0.6.1/src/axom/primal/operators/ |
H A D | intersect.hpp | 244 return detail::intersect_ray(R, S, ray_param, seg_param, EPS); in intersect() 291 if(detail::intersect_ray(R, S, ray_param, seg_param, EPS)) in intersect() 321 return detail::intersect_ray(R, bb, ip); in intersect() 358 detail::intersect_ray(Ray<T, DIM>(S), bb, tmin, tmax, EPS); in intersect()
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/dports/graphics/wings/libigl-2.1.0/include/igl/ |
H A D | AABB.h | 244 IGL_INLINE bool intersect_ray( 252 IGL_INLINE bool intersect_ray( 260 IGL_INLINE bool intersect_ray(
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H A D | AABB.cpp | 838 igl::AABB<DerivedV,DIM>::intersect_ray( in intersect_ray() function in igl::AABB 871 const bool left_ret = m_left->intersect_ray(V,Ele,origin,dir,left_hits); in intersect_ray() 872 const bool right_ret = m_right->intersect_ray(V,Ele,origin,dir,right_hits); in intersect_ray() 881 igl::AABB<DerivedV,DIM>::intersect_ray( in intersect_ray() function in igl::AABB 931 return intersect_ray( in intersect_ray() 939 igl::AABB<DerivedV,DIM>::intersect_ray( in intersect_ray() function in igl::AABB 981 bool left_ret = m_left->intersect_ray(V,Ele,origin,dir,min_t,left_hit); in intersect_ray() 992 bool right_ret = m_right->intersect_ray(V,Ele,origin,dir,min_t,right_hit); in intersect_ray() 1074 template bool igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::intersect_ray<Eigen::Matrix<i…
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H A D | ambient_occlusion.cpp | 85 return aabb.intersect_ray( in ambient_occlusion()
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libslic3r/SLA/ |
H A D | IndexedMesh.cpp | 26 void intersect_ray(const TriangleMesh& tm, in intersect_ray() function in Slic3r::sla::IndexedMesh::AABBImpl 35 void intersect_ray(const TriangleMesh& tm, in intersect_ray() function in Slic3r::sla::IndexedMesh::AABBImpl 139 m_aabb->intersect_ray(*m_tm, s, dir, hit); in query_ray_hit() 157 m_aabb->intersect_ray(*m_tm, s, dir, hits); in query_ray_hits()
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/ |
H A D | AABB.h | 247 IGL_INLINE bool intersect_ray( 255 IGL_INLINE bool intersect_ray( 263 IGL_INLINE bool intersect_ray(
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H A D | AABB.cpp | 838 igl::AABB<DerivedV,DIM>::intersect_ray( in intersect_ray() function in igl::AABB 871 const bool left_ret = m_left->intersect_ray(V,Ele,origin,dir,left_hits); in intersect_ray() 872 const bool right_ret = m_right->intersect_ray(V,Ele,origin,dir,right_hits); in intersect_ray() 881 igl::AABB<DerivedV,DIM>::intersect_ray( in intersect_ray() function in igl::AABB 932 return intersect_ray( in intersect_ray() 940 igl::AABB<DerivedV,DIM>::intersect_ray( in intersect_ray() function in igl::AABB 982 bool left_ret = m_left->intersect_ray(V,Ele,origin,dir,min_t,left_hit); in intersect_ray() 993 bool right_ret = m_right->intersect_ray(V,Ele,origin,dir,min_t,right_hit); in intersect_ray() 1075 template bool igl::AABB<Eigen::Matrix<double, -1, -1, 0, -1, -1>, 3>::intersect_ray<Eigen::Matrix<i…
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/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/ |
H A D | triangle_mesh.h | 90 …bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_norm…
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/dports/devel/godot2/godot-2.1.6-stable/core/math/ |
H A D | triangle_mesh.h | 90 …bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_norm…
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/dports/math/moab/fathomteam-moab-7bde9dfb84a8/src/moab/ |
H A D | BSPTree.hpp | 315 virtual bool intersect_ray( const double ray_point[3], 431 bool intersect_ray( const double ray_point[3],
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H A D | OrientedBox.hpp | 136 bool intersect_ray( const CartVect& ray_start_point,
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/sandboxes/aabb-evaluation/ |
H A D | aabb-evaluation.cpp | 154 if (AABB.intersect_ray(V, F, origin + 1e-4 * d, d, hit)) in profile() 190 …if (AABB.intersect_ray(vertices, faces, (origin + 1e-4 * d).eval().template cast<float>(), d.templ… in profile()
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/dports/devel/godot/godot-3.2.3-stable/core/math/ |
H A D | triangle_mesh.h | 92 …bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_norm…
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/dports/devel/godot-tools/godot-3.2.3-stable/core/math/ |
H A D | triangle_mesh.h | 92 …bool intersect_ray(const Vector3 &p_begin, const Vector3 &p_dir, Vector3 &r_point, Vector3 &r_norm…
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/3d/ |
H A D | spring_arm.cpp | 150 …bool intersected = get_world()->get_direct_space_state()->intersect_ray(get_global_transform().ori… in process_spring()
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/dports/devel/godot/godot-3.2.3-stable/scene/3d/ |
H A D | spring_arm.cpp | 150 …bool intersected = get_world()->get_direct_space_state()->intersect_ray(get_global_transform().ori… in process_spring()
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/dports/cad/py-ezdxf/ezdxf-0.16.3/src/ezdxf/math/ |
H A D | circle.py | 95 def intersect_ray(self, ray: ConstructionRay, member in ConstructionCircle
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