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Searched refs:introChanged (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dsound.cpp1595 bool introChanged = false; in physfsReloadMusic() local
1619 introChanged = true; in physfsReloadMusic()
1625 …introMusicChanged = introChanged; // use this variable outside of this function to start playing a… in physfsReloadMusic()