/dports/cad/opencascade/opencascade-7.6.0/src/DrawTrSurf/ |
H A D | DrawTrSurf_Drawable.cxx | 77 Standard_Integer intrv, nbintv = C.NbIntervals(GeomAbs_CN); in DrawCurve2dOn() local 82 for (intrv = 1; intrv <= nbintv; intrv++) { in DrawCurve2dOn() 84 Standard_Real t = TI(intrv); in DrawCurve2dOn() 85 Standard_Real step = (TI(intrv+1) - t) / myDiscret; in DrawCurve2dOn() 92 C.D0(TI(intrv+1),aPoint2d); in DrawCurve2dOn() 149 Standard_Integer intrv, nbintv = C.NbIntervals(GeomAbs_CN); in DrawCurveOn() local 157 for (intrv = 1; intrv <= nbintv; intrv++) in DrawCurveOn() 159 Standard_Real t = TI(intrv); in DrawCurveOn() 160 Standard_Real step = (TI(intrv+1) - t) / myDiscret; in DrawCurveOn() 194 C.D0(TI(intrv+1),P); in DrawCurveOn()
|
H A D | DrawTrSurf_Curve2d.cxx | 146 Standard_Integer intrv, nbintv = C2d.NbIntervals(GeomAbs_CN); in DrawOn() local 153 for (intrv = 1; intrv <= nbintv; intrv++) { in DrawOn() 154 Standard_Real t = TI(intrv); in DrawOn() 155 Standard_Real step = (TI(intrv+1) - t) / GetDiscretisation(); in DrawOn()
|
H A D | DrawTrSurf_Curve.cxx | 150 Standard_Integer intrv, nbintv = C.NbIntervals(GeomAbs_CN); in DrawOn() local 157 for (intrv = 1; intrv <= nbintv; intrv++) { in DrawOn() 158 Standard_Real t = TI(intrv); in DrawOn() 159 Standard_Real step = (TI(intrv+1) - t) / GetDiscretisation(); in DrawOn()
|
/dports/cad/opencascade/opencascade-7.6.0/samples/mfc/standard/01_Geometry/src/ISession2D/ |
H A D | ISession2D_Curve.cpp | 82 Standard_Integer intrv, nbintv = anAdaptor.NbIntervals(GeomAbs_CN); in Compute() local 89 for (intrv = 1; intrv <= nbintv; intrv++) in Compute() 91 Standard_Real t = TI(intrv); in Compute() 92 Standard_Real step = (TI(intrv+1) - t) / GetDiscretisation(); in Compute()
|
/dports/cad/opencascade/opencascade-7.6.0/samples/OCCTOverview/code/ |
H A D | AdaptorCurve2d_AIS.cxx | 117 for (Standard_Integer intrv = 1; intrv <= nbintv; intrv++) in Compute() local 119 Standard_Real t = TI(intrv); in Compute() 120 Standard_Real step = (TI(intrv + 1) - t) / GetDiscretisation(); in Compute()
|
/dports/math/cmlib/cmlib-3.0_8/src/bspline/ |
H A D | Makefile | 7 bsppp.o bspvd.o bspvn.o bsqad.o bvalu.o intrv.o pfqad.o ppgq8.o\
|
/dports/audio/guitarix-lv2/guitarix-0.43.1/tools/ampsim/tensbs/ |
H A D | Makefile | 4 xerror.f bspvn.f intrv.f bnfac.f xerabt.f
|
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/ |
H A D | global_character.h | 50 void SetCharacterBlinkView (int chaa, int vii, int intrv);
|
H A D | global_character.cpp | 275 void SetCharacterBlinkView (int chaa, int vii, int intrv) { in SetCharacterBlinkView() argument 280 Character_SetBlinkInterval(&game.chars[chaa], intrv); in SetCharacterBlinkView()
|
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | global_character.h | 57 void SetCharacterBlinkView(int chaa, int vii, int intrv);
|
H A D | global_character.cpp | 276 void SetCharacterBlinkView(int chaa, int vii, int intrv) { in SetCharacterBlinkView() argument 281 Character_SetBlinkInterval(&_GP(game).chars[chaa], intrv); in SetCharacterBlinkView()
|
/dports/cad/opencascade/opencascade-7.6.0/src/DBRep/ |
H A D | DBRep_DrawableShape.cxx | 674 Standard_Integer intrv, nbintv = HC->NbIntervals(GeomAbs_CN); in DrawOn() local 681 for (intrv = 1; intrv <= nbintv; intrv++) { in DrawOn() 682 Standard_Real t = TI(intrv); in DrawOn() 683 Standard_Real step = (TI(intrv+1) - t) / myDiscret; in DrawOn()
|
/dports/cad/opencascade/opencascade-7.6.0/src/ChFi3d/ |
H A D | ChFi3d_Builder_0.cxx | 4828 Standard_Integer intrv, nbintv = GAC.NbIntervals(GeomAbs_CN); in ChFi3d_IsSmooth() local 4839 for( intrv = 1; intrv <= nbintv; intrv++) { in ChFi3d_IsSmooth() 4840 Standard_Real t = TI(intrv); in ChFi3d_IsSmooth() 4841 Standard_Real step = (TI(intrv+1) - t) / Discretisation; in ChFi3d_IsSmooth() 4857 intrvFound = intrv; in ChFi3d_IsSmooth() 4866 for (intrv = intrvFound; intrv <= nbintv; intrv++) { in ChFi3d_IsSmooth() 4867 Standard_Real t = TI(intrv); in ChFi3d_IsSmooth() 4868 Standard_Real step = (TI(intrv+1) - t) / Discretisation; in ChFi3d_IsSmooth() 4886 if (Ratio > 2. && (intrv != nbintv || ii != Discretisation)) in ChFi3d_IsSmooth()
|
/dports/math/cmlib/cmlib-3.0_8/doc/ |
H A D | Index | 483 intrv bspline
|
/dports/games/scummvm/scummvm-2.5.1/engines/ags/plugins/core/ |
H A D | global_api.cpp | 1703 PARAMS3(int, chaa, int, vii, int, intrv); in SetCharacterBlinkView() 1704 AGS3::SetCharacterBlinkView(chaa, vii, intrv); in SetCharacterBlinkView()
|
/dports/math/slatec/src/ |
H A D | Makefile | 113 imtql2.f imtqlv.f indxa.f indxb.f indxc.f initds.f inits.f intrv.f \
|
/dports/math/giacxcas/giac-1.6.0/src/ |
H A D | signalprocessing.cc | 310 gen intrv=symbolic(at_interval,makesequence(0,sr/2)); in _plotspectrum() local 311 … return _plotspectrum(makesequence(g,symbolic(at_equal,makesequence(at_range,intrv))),contextptr); in _plotspectrum()
|