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Searched refs:inven_carry (Results 1 – 25 of 50) sorted by relevance

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/dports/games/zangband/zangband/src/
H A Dbirth.c575 (void)inven_carry(q_ptr); in player_outfit()
587 (void)inven_carry(q_ptr); in player_outfit()
604 (void)inven_carry(q_ptr); in player_outfit()
616 (void)inven_carry(q_ptr); in player_outfit()
631 (void)inven_carry(q_ptr); in player_outfit()
642 (void)inven_carry(q_ptr); in player_outfit()
657 (void)inven_carry(q_ptr); in player_outfit()
694 (void)inven_carry(q_ptr); in player_outfit()
H A Dcmd6.c512 o_ptr = inven_carry(o_ptr); in do_cmd_use_staff_aux()
H A Dstore.c1550 j_ptr = inven_carry(j_ptr); in store_purchase()
1627 j_ptr = inven_carry(j_ptr); in store_purchase()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dauction.c766 inven_carry(Ind, o_ptr); \
829 inven_carry(Ind, o_ptr); in auction_set()
841 inven_carry(Ind, o_ptr); in auction_set()
853 inven_carry(Ind, o_ptr); in auction_set()
902 inven_carry(Ind, o_ptr); in auction_set()
913 inven_carry(Ind, o_ptr); in auction_set()
1464 inven_carry(Ind, o_ptr); in auction_retrieve_items()
1487 inven_carry(Ind, o_ptr); in auction_retrieve_items()
H A Dbirth.c1503 (void)inven_carry(Ind, o_ptr);
1610 (void)inven_carry(Ind, o_ptr);
1622 (void)inven_carry(Ind, o_ptr);
1631 (void)inven_carry(Ind, o_ptr);
1711 (void)inven_carry(Ind, o_ptr); in player_outfit()
1723 (void)inven_carry(Ind, o_ptr); in player_outfit()
3217 inven_carry(Ind, o_ptr); in player_birth()
3229 inven_carry(Ind, o_ptr); in player_birth()
H A Dcmd6.c1597 inven_carry(Ind, q_ptr);
1675 inven_carry(Ind, q_ptr);
3355 item = inven_carry(Ind, &tmp_obj);
4173 item = inven_carry(Ind, &tmp_obj);
4638 item = inven_carry(Ind, &tmp_obj);
5065 inven_carry(Ind, q_ptr);
6798 (void)inven_carry(Ind, q_ptr);
6955 (void)inven_carry(Ind, q_ptr);
6959 (void)inven_carry(Ind, q_ptr);
7026 (void)inven_carry(Ind, q_ptr);
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H A Dcmd3.c189 posn = inven_carry(Ind, &tmp_obj);
2101 inven_carry(o_ptr, FALSE);
2375 inven_carry(Ind, &forge);
2635 item = inven_carry(Ind, &tmp_obj);
H A Dtraps.c192 if (inven_carry(Ind, o_ptr) < 0) in do_player_trap_garbage()
1971 (void)inven_carry(Ind, q_ptr);
2100 (void)inven_carry(Ind, o_ptr);
2108 (void)inven_carry(Ind, o_ptr);
2130 (void)inven_carry(Ind, o_ptr);
2358 (void)inven_carry(Ind, q_ptr);
H A Dstore.c2890 item_new = inven_carry(Ind, &sell_obj);
3324 item_new = inven_carry(Ind, &sell_obj);
3376 item_new = inven_carry(Ind, &sell_obj);
5393 item_new = inven_carry(Ind, &sell_obj);
5862 if (o_ptr->k_idx) inven_carry(Ind, o_ptr);
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dcmd6.c575 item = inven_carry(p_ptr, &tmp_obj); in do_cmd_use_staff_discharge()
730 item = inven_carry(p_ptr, &tmp_obj); in do_cmd_aim_wand()
895 item = inven_carry(p_ptr, &tmp_obj); in do_cmd_zap_rod_discharge()
1150 inven_carry(p_ptr, &forge); in do_cmd_refill_potion()
H A Dcmd3.c75 posn = inven_carry(p_ptr, &tmp_obj); in inven_takeoff()
1247 inven_carry(p_ptr, &forge); in do_cmd_steal()
/dports/games/angband/Angband-4.2.2/src/
H A Dobj-gear.h54 void inven_carry(struct player *p, struct object *obj, bool absorb,
H A Dcmd-pickup.c261 inven_carry(p, obj, true, domsg); in player_pickup_aux()
273 inven_carry(p, picked_up, true, domsg); in player_pickup_aux()
H A Dcmd-obj.c561 inven_carry(player, dropped, true, false); in use_aux()
920 inven_carry(player, used, true, true); in refill_lamp()
H A Dobj-gear.c634 void inven_carry(struct player *p, struct object *obj, bool absorb, in inven_carry() function
754 inven_carry(player, wielded, false, false); in inven_wield()
H A Dstore.c1714 inven_carry(player, bought, true, true); in do_cmd_buy()
1797 inven_carry(player, picked_item, true, true); in do_cmd_retrieve()
H A Dplayer-birth.c567 inven_carry(p, obj, true, false); in player_outfit()
/dports/games/moria/umoria/source/
H A Dmain.c452 (void) inven_carry(&inven_init); in char_inven_init()
H A Dexterns.h469 int inven_carry(struct inven_type *);
981 int inven_carry();
H A Dmoria1.c973 slot = inven_carry(&inventory[item]);
1097 tmp = inven_carry(i_ptr);
H A Dstore2.c931 item_new = inven_carry(&sell_obj);
H A Dmoria3.c345 locn = inven_carry(i_ptr);
/dports/games/moria/umoria/
H A Dshortnam.sed154 s/inven_carry/Ainven_carry/g
H A DOChanges86 misc2.c: fix inven_carry(), to stack store/dungeon items properly
131 misc2.c: inven_carry(), inven_check_num(), fix item stacking, items can only
242 new item, inven_carry() create new inscription for new item,
779 modify inven_carry() so that objects are added to the inventory
784 misc2.c: inven_carry(), yesterday's insert in order fix does not work for
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Dexterns.h472 extern s16b inven_carry(int Ind, object_type *o_ptr);

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