Searched refs:isBoxClicked (Results 1 – 7 of 7) sorted by relevance
352 if( isBoxClicked( getTxtBox() ) ) in runMenu()361 if( isBoxClicked( getTxtBox() ) ) in runMenu()541 if( isBoxClicked( getTxtBox() ) ) in runMenu()548 if( isBoxClicked( getTxtBox() ) ) in runMenu()555 if( isBoxClicked( getTxtBox() ) ) in runMenu()562 if( isBoxClicked( getTxtBox() ) ) in runMenu()569 if( isBoxClicked( getTxtBox() ) ) in runMenu()578 if( isBoxClicked( getTxtBox() ) ) in runMenu()585 if( isBoxClicked( getTxtBox() ) ) in runMenu()593 if( isBoxClicked( getTxtBox() ) ) in runMenu()[all …]
113 if( isBoxClicked( getTxtBox() ) ) in inpStrGet()132 if( isBoxClicked( getTxtBox() ) ) in inpStrGet()146 if( isBoxClicked( getTxtBox() )) in inpStrGet()156 if( isBoxClicked( getTxtBox() )) in inpStrGet()
100 if(isBoxClicked( &skipBoxBtn)) in skipLevelDialog()107 if(isBoxClicked( &restartBoxBtn)) in skipLevelDialog()
103 int_fast8_t isBoxClicked( SDL_Rect* r ) in isBoxClicked() function114 if( inpPointer.escEnable && isBoxClicked( &ptrBackRect ) ) in isPointerEscapeClicked()
40 int_fast8_t isBoxClicked( SDL_Rect* r );
192 if( isBoxClicked(&selBrickRect) && teleState==0 ) in runEditor()203 if( isBoxClicked(&selBrickRect) && changed>0) in runEditor()
330 …CT ) || (getInpPointerState()->timeSinceMoved<POINTER_SHOW_TIMEOUT && isBoxClicked(&ptrRestartRect… in runGame()